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Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 4:10 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

The first in a Lateral Adventure trilogy. Enjoy!

Your head is throbbing as you open your eyes to unfamiliar surroundings. You're lying on a hard wood floor, and the lights up above you make your eyes hurt.

You blink for a second - hopefully, this will help clear up your vision. Sure enough, you feel better after a few seconds.

What to do now....
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Tuesday, October 05, 2010 - 4:16 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

First, look around the room. Is it a room, or are you (for example) on some kind of enclosed porch or deck with bright lights hanging above? What do you see? Is there anyone else present? If so, talk to them.

Then, look at yourself as best you can. What are you wearing? What have you got with you?
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 4:23 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

First, look around the room. Is it a room, or are you (for example) on some kind of enclosed porch or deck with bright lights hanging above? What do you see? It's a room, all right...as a matter of fact, it looks like an old wooden shed. And by "wooden," I mean wooden. Wooden walls, wooden door, wooden roof, wooden floor, wooden rafters. One of the long horizontal planks on the wall opposite the door has a metal handle sticking out of it.

Looking up, you can see that there are ten light bulbs illuminating the shed.


Is there anyone else present? If so, talk to them. Nobody else here.

Then, look at yourself as best you can. What are you wearing? What have you got with you? You're male, probably early 20s...you can't remember anything about yourself though. You're wearing a gray T-shirt with a New England Patriots logo, and red gym shorts with pockets. Nothing in the pockets though.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Tuesday, October 05, 2010 - 4:27 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Let's start with, your name is Matt, aka Balin, and...no, just kidding. :-D Try the shed door. If it's locked, try the handle on the wooden plank..I've got no idea what it's for, but it must be for something. Is there anything else in the shed that's useful at all? Anything unusual about the light bulbs? Would it be prudent to try to take one or would your hand just get burned? If there's light bulbs, there must be a light switch...maybe that's the handle in the plank? Stream-of-consciousness questioning going here...
Galfisk (Galfisk)
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Posted on Tuesday, October 05, 2010 - 4:31 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Is the shed empty? Does the door open? Are there cracks in the walls? Or knotholes? If so, can you see anything through them? Such as daylight? Can you open the door? If not, is it obvious why you can't? What happens if you try to move the handle in the plank? Can it be removed? Do you have any injuries? Do you smell anything relevant? Is there a switch controlling the lights? Or more than one? If so, what happens when you flip the switch(es)? Is the shed big enough to actually need ten light bulbs? are they ordinary light bulbs? Are they all turned on, before you start fiddling with them?
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 4:37 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Let's start with, your name is Matt, aka Balin, and...no, just kidding. :-D =) Try the shed door. It is not locked, and it opens with ease. However, when you turn around, you see that the plank handle is now glowing orange. If it's locked, try the handle on the wooden plank.. You carefully touch the glowing handle...Ouch! That burns! I've got no idea what it's for, but it must be for something. Of course it is! Is there anything else in the shed that's useful at all? Nothing is immediately available for the taking, apparently. Anything unusual about the light bulbs? Nope. Would it be prudent to try to take one or would your hand just get burned? Well, they're way too high to reach, and you've already gotten your hand burned. If there's light bulbs, there must be a light switch... Good thought. maybe that's the handle in the plank? Well, you don't really want to touch the handle again right now. Stream-of-consciousness questioning going here... Never anything wrong with that.

Is the shed empty? Yes. Does the door open? Yes - in fact, you've just opened it. Are there cracks in the walls? Or knotholes? Nothing. If so, can you see anything through them? Such as daylight? No, you cannot. Can you open the door? Yes, and you have done so. If not, is it obvious why you can't? You can. What happens if you try to move the handle in the plank? Already tried that...don't want to do that again, unless we can make that handle stop glowing. Can it be removed? Do you have any injuries? Well, you burned your hand. Do you smell anything relevant? Nope. Is there a switch controlling the lights? Not in the shed, at least. Or more than one? Ditto. If so, what happens when you flip the switch(es)? Well, you'd like to find the switches first. Is the shed big enough to actually need ten light bulbs? Hmmm...probably not. But they sure do illuminate the room well. are they ordinary light bulbs? Yes. Are they all turned on, before you start fiddling with them? Can't fiddle with them now.
Galfisk (Galfisk)
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Posted on Tuesday, October 05, 2010 - 4:41 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Is it daylight outside? what do you see outside? Is the handle glowing from incandescence? Can you see any reason why it would glow? Does the heat from it char the plank? If you close the door, does the handle stop glowing? Does it cool down? If so, try to move it. Does it move? Does the plank move? Does anything happen to the lights?
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 7:29 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Is it daylight outside? Yes, it is. what do you see outside? You walk outside and look around - you're in a yard, with a large hedge going all the way around it. A weathervane on top of the shed indicates the directions.

On the north side of this yard is a large metal gate with bars running down it. The gate is locked shut with a bike lock requiring a tubular key. In the northwest corner is an oak tree. Along the south wall, there is a chain-link fence running along the hedge inside the yard. In the southeast corner is the shed, and the door faces west. Also, there is a statue in the center of the yard of a runner holding a torch - perhaps the Olympic torch.


Is the handle glowing from incandescence? No. Can you see any reason why it would glow? You can't see it, but the heat must be part of the cause of the glowing. Kind of like an electric burner on an oven. Does the heat from it char the plank? No. If you close the door, does the handle stop glowing? You step back inside the shed and close the door. Sure enough, the handle stops glowing. Does it cool down? Gingerly, you reach out and touch the handle. It has indeed become cool. If so, try to move it. You pull on the handle, and to your surprise, the plank flips open, revealing a very long secret compartment. Inside it is a golf club. Does it move? Does the plank move? You pull on the handle, and to your surprise, the plank flips open, revealing a very long secret compartment. Inside it is a golf club. Does anything happen to the lights? No...the lights are still on.
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 05, 2010 - 8:06 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I like this one already...

Can you remove the golf club from the compartment? If so...do it! Then examine the compartment by feeling along the width and depth to see if there is anything else inside it.
If you have the club, examine it - is it a putter/driver/wood/iron/wedge? Or another kind of club? Are there any numbers, letters, words or symbols on the golf club? On the head? shaft? handle?
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 8:09 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I like this one already... Yay!

Can you remove the golf club from the compartment? You certainly can... If so...do it! ...so you do. Then examine the compartment by feeling along the width and depth to see if there is anything else inside it. You feel around inside the compartment - nothing else.
If you have the club, examine it - is it a putter/driver/wood/iron/wedge? It is a three iron. Or another kind of club? Are there any numbers, letters, words or symbols on the golf club? The number "3" is stamped on the head of the club. Definitely suitable for some fairway shots. On the head? shaft? handle?
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 05, 2010 - 8:12 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Try to unscrew the club's head, does it come off? Try the same with the handle.
Shake the club to see if there may be something inside of it.

Now check the floor of the shed, it's made of wooden planks? Are they uniform length? Varied length? Does it appear that there may be any loose boards? Are they nailed into place? Any place where nails are missing? If any board(s) appear(s) loose, try prying it/them up with the golf club.
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 8:18 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Try to unscrew the club's head, does it come off? Nope - it's a pretty sturdy club. Try the same with the handle. Ditto.
Shake the club to see if there may be something inside of it. You shake it rapidly - nothing.

Now check the floor of the shed, it's made of wooden planks? Yes. Are they uniform length? Varied length? They seem fairly uniform, though there may be some variance. Does it appear that there may be any loose boards? No, they all seem pretty solid. They're also very close together, with no visible gaps. Are they nailed into place? Yes, it appears so. Any place where nails are missing? No. If any board(s) appear(s) loose, try prying it/them up with the golf club. Nothing loose, and you doubt the club would be good for prying the boards anyway.

While messing around with the floorboards, you happen to glance up, and notice that the doorknob is now glowing orange. Yeeks.
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 05, 2010 - 8:20 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Is the compartment still open? If so, close it. Does the doorknob still glow? If not, head outside and go to the statue.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Tuesday, October 05, 2010 - 8:21 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ick...now you can't open the door, I guess! Can you poke the door open with the golf club? Turn the door handle with the golf club?
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 8:24 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Is the compartment still open? It is. If so, close it. Closed. Does the doorknob still glow? No - when you close the plank, the doorknob stops glowing, and reverts to its ordinary gray of metal. If not, head outside and go to the statue. You open the door (now the plank handle is glowing orange again) and walk over to the statue. It's a fairly tall statue (almost as tall as the shed), made out of stone, but very...majestic, or something. And the torch appears to be a real torch, if the flickering flames suggest anything.
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 8:26 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ick...now you can't open the door, I guess! Can you poke the door open with the golf club? Turn the door handle with the golf club? The door has been opened - it appears that either the plank can be opened, or the door can, but not both at the same time.
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 05, 2010 - 8:26 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Is the statue on a pedestal? Or some kind of stand? Which way is the statue facing? Can it be rotated to face another direction? Can the torch be taken from the statue?
Can you tell what the statue is made of?
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 05, 2010 - 8:27 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

it appears that either the plank can be opened, or the door can, but not both at the same time.
Making mental note of this - it doesn't seem like this matters to any degree now, but who knows if it will come in handy later? Reminds me of the trophy case in the old Zork game...
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 8:32 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Is the statue on a pedestal? It is indeed. Or some kind of stand? Which way is the statue facing? Directly away from the gate.} Can it be rotated to face another direction? It doesn't appear so. Can the torch be taken from the statue? Maybe; unfortunately, you can't reach that high.
Can you tell what the statue is made of? Some type of stone.

Making mental note of this - it doesn't seem like this matters to any degree now, but who knows if it will come in handy later? Reminds me of the trophy case in the old Zork game... Sadly, I come from a time after Zork, although I know what it is, and would love to give it a whirl.
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 8:33 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Wow, I FAILED on the bold on the question "Which way is the statue facing?"; the answer should read "Directly away from the gate." My bad.
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 05, 2010 - 8:34 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

If only we had a ladder...or a hot air balloon...

Allright, think out loud for a second - what would possibly happen if you use the golf club to poke the torch and dislodge it? Can you even reach that high with the help of the club?
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 8:41 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

If only we had a ladder...or a hot air balloon... If it's any halp, remember that this adventure comes in three flavors...I mean parts. Some things will be left unresolved at the end of this one. But the hot-air balloon...can't resist a grin =)

Allright, think out loud for a second - what would possibly happen if you use the golf club to poke the torch and dislodge it? You doubt that would work, as the torch is inserted in the runner's hand. Can you even reach that high with the help of the club? Not quite, but you can reach pretty close.

A couple of important BLOOPERS: The statue is made of bronze, not stone. Don't know where I came up with stone. And behind the shed, there is a telephone pole, a few feet taller than the roof of the shed. There is a power line stretching to the north, high above the yard.
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 05, 2010 - 8:47 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ok, tap on the statue with the club - does it sound hollow? Solid?
Next, push on the statue - can you push hard enough to push it over? At least rock back and forth?
Next, inspect the statue closely - do you see any little panels on it anywhere? Anything that may indicate hidden compartments? Anything that may come off, like a toe?
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Tuesday, October 05, 2010 - 8:50 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Forgive me if this sounds stupid...I can't remember if bronze conducts electricity or not. Would the statue have anything at all to do with the way the handles in the shed go all fiery? With the power line?
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 8:50 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ok, tap on the statue with the club - does it sound hollow? Solid? Solid.
Next, push on the statue - can you push hard enough to push it over? At least rock back and forth? Not a chance - this is a pretty heavy statue.
Next, inspect the statue closely - do you see any little panels on it anywhere? Anything that may indicate hidden compartments? Anything that may come off, like a toe? You check the statue and the pedestal - nothing stands out.
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 8:52 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Forgive me if this sounds stupid...I can't remember if bronze conducts electricity or not. It's an average conductor - Google tells me that if copper = 100%, bronze = 44%. Would the statue have anything at all to do with the way the handles in the shed go all fiery? Maybe, but there's no way to tell. With the power line? Ditto.
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 05, 2010 - 8:52 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well since we have just discovered a telephone pole, let's take a look at that...does it seem that there's any way to climb it? How close to the shed is it? Are there any markings on it anywhere? Does the power line connect to the shed? Or to something else?
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 9:01 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well since we have just discovered a telephone pole, let's take a look at that...does it seem that there's any way to climb it? It doesn't look that way...the pole, which is wooden, doesn't have any footholds dug in or spikes sticking out. How close to the shed is it? Almost touching - in fact, if you stood on the roof, you could probably grab the wire pretty easily. Are there any markings on it anywhere? No. Does the power line connect to the shed? Or to something else? Oddly, it doesn't seem to connect anywhere.

However, when walking around the shed to check out the pole, you discover something odd - on the south wall of the shed, there are ten black rectangles with white letters arranged on them, currently in a row spelling WOMANHURTS. The letters are covered by a plexiglass "wall" that is as wide as the row of letters, but extends above and below the row. In this way, you could theoretically fit thirty letters behind the plexiglass.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Tuesday, October 05, 2010 - 9:01 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

What color is the telephone pole?

I just thought it would be fun to ask that :-D
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 9:05 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

What color is the telephone pole? Brown - it's an ordinary wooden telephone pole. You somehow doubt that that fact will be helpful to your predicament.

I just thought it would be fun to ask that :-D =)
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 05, 2010 - 9:13 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

So...how are the rectangles arranged - ten in a row, horizontally? vertically? Is there any way to rearrange the letters? Add some? Remove some? Are all the letters now on one rectangle? Or same letters on all rectangles? Having a tough time with a mental image of this...

Grab the wire? An electrical wire? Hmmm...maybe with the help of the metal golf club? Is it possible to electrocute yourself and move on the the 2nd part of this trilogy?

How about this - if you put your back against the shed and your feet against the pole, could you slide upward (move your back up on the shed wall, then feet up on pole, then back, then feet, etc) to gain access to the shed's roof? Is the roof sloped or flat?
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 9:19 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

So...how are the rectangles arranged - ten in a row, horizontally? This. vertically? Is there any way to rearrange the letters? Maybe, but not right now - the plexiglass just out a bit from the wall. Add some? Remove some? Neither, at the moment. Are all the letters now on one rectangle? Or same letters on all rectangles? Having a tough time with a mental image of this... One letter per rectangle. Think of a hymn board at a church - the letters look kind of like this.

Grab the wire? An electrical wire? Hmmm...maybe with the help of the metal golf club? Is it possible to electrocute yourself and move on the the 2nd part of this trilogy? First of all, you can't reach the wire with the club. Secondly, the wire is insulated. Not to mention that dying just isn't your thing. And if you want to move on (HINT), check out the one thing in the yard that you haven't looked at yet.

How about this - if you put your back against the shed and your feet against the pole, could you slide upward (move your back up on the shed wall, then feet up on pole, then back, then feet, etc) to gain access to the shed's roof? You'd probably end up with splinters, and you don't think you'd be able to do that. Is the roof sloped or flat? It's sloped for the most part, but the very peak is flat - it would definitely be possible to walk on the roof.
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 05, 2010 - 9:24 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

And that would be...the Oak Tree?
Ok, walk over to the tree. Is it climb-able? How tall is it, in relation to the shed and the pole? How far away is the tree from the shed? How far is it from the statue?
Check around the base of the tree - do you see anything? Loose dirt, like something may be buried there (hopefully not a dog)? Anything carved or written on the trunk of the tree? Do you see any objects stuck in or hanging from any of the branches?
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 9:29 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

And that would be...the Oak Tree? It would indeed!
Ok, walk over to the tree. Is it climb-able? Not likely - there aren't any branches that you can reach from the ground. How tall is it, in relation to the shed and the pole? A few feet taller than the pole. How far away is the tree from the shed? In the opposite corner of the yard. How far is it from the statue? The statue is right in the middle, so a fair distance away. At least 15 feet.
Check around the base of the tree - do you see anything? Nothing. Loose dirt, like something may be buried there (hopefully not a dog)? Heehee, no. Anything carved or written on the trunk of the tree? No, but there's a rolled-up scrap of paper sticking out of a round knothole right in the middle of the trunk. Do you see any objects stuck in or hanging from any of the branches? Again, no; however, you can see a suspicious-looking knot on the trunk, just a few feet higher than you can reach.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Tuesday, October 05, 2010 - 9:34 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

If possible, use the golf club to pull the paper out.
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 05, 2010 - 9:36 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

And then tap the suspicious knot with the club, see if it dislodges, opens, or something else.
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 9:40 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

If possible, use the golf club to pull the paper out. No need - the paper's sticking out enough that you can remove it yourself. You do so, and unscroll the paper scrap, which has the word "film" scrawled on it.

And then tap the suspicious knot with the club, You reach up and hit the knot with the golf club, and hear a mechanical sound behind you. see if it dislodges, opens, or something else. When you turn around, you see that the chain-link fence has lowered, and that there's a lever sticking out of the center of the hedge where the fence was.
Galfisk (Galfisk)
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Posted on Tuesday, October 05, 2010 - 9:43 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Look at the paper, see if there's anything written or drawn on it. If not, touch it to the hot plank handle and see if it has heat-sensitive invisible ink on it.
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 05, 2010 - 9:44 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

So maybe we need to figure out the name of a film? Possibly a title that will scramble to make "WOMANHURTS"?

While we think about this, go over and try to pull the lever.
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 9:49 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Look at the paper, see if there's anything written or drawn on it. The only thing it says is "film". If not, touch it to the hot plank handle and see if it has heat-sensitive invisible ink on it. You doubt it, as it doesn't smell like lemon. Not to mention that doing so would possibly set the paper on fire - you don't want to do that.

So maybe we need to figure out the name of a film? Possibly a title that will scramble to make "WOMANHURTS"? That sounds like a very good idea...now what film...?

While we think about this, go over and try to pull the lever. You pull the lever, and hear a soft CLUNK from the shed wall where the letters were.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Tuesday, October 05, 2010 - 9:59 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Oooh, that sounds promising...Go and see what that CLUNK was all about!
Balin (Balin)
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Posted on Tuesday, October 05, 2010 - 10:02 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Oooh, that sounds promising...Go and see what that CLUNK was all about! You head over to the plexiglass and letters, and see that the letters are now flat up against the plexiglass. Just for fun, you try placing your hand against the glass where the W is and moving it. The letter moves with your hand, and when you release it, it stays in place. So it looks like you can rearrange the letters however you want.
Galfisk (Galfisk)
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Posted on Tuesday, October 05, 2010 - 10:20 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Oh! Truman Show! Rearrange the letters, and watch out for falling spotlights. If nothing very obvious happens, go take a look at all the objects we've explored and see if/how they have changed.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Tuesday, October 05, 2010 - 10:39 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I bet that's it, Galfisk! Oh, and Galfisk, check out the chatroom posts :-D
Balin (Balin)
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Posted on Wednesday, October 06, 2010 - 1:00 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Oh! Truman Show! Rearrange the letters, and watch out for falling spotlights. You move around the letters to say "TRUMANSHOW," and you hear a click...but nothing happens. If nothing very obvious happens, go take a look at all the objects we've explored and see if/how they have changed. Nothing's changed...so far...maybe you need to do something more than just rearrange the letters.

bet that's it, Galfisk! Oh, and Galfisk, check out the chatroom posts :-D Ditto on the "check out the chatroom." Kaylee: I checked out the link...it was a lot of fun =)
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Wednesday, October 06, 2010 - 1:05 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

The Truman Show...I saw that movie exactly once, lol. The guy, Truman, grew up on a TV show set believing it was the real world and all the actors were playing roles he thought were real people...even his parents weren't really his parents...I can't remember anything else about it...*sigh* I don't know how that's helpful.

(Glad you like the puzzle, Balin!!!)
Balin (Balin)
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Posted on Wednesday, October 06, 2010 - 1:12 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

The Truman Show...I saw that movie exactly once, lol. The guy, Truman, grew up on a TV show set believing it was the real world and all the actors were playing roles he thought were real people...even his parents weren't really his parents...I can't remember anything else about it...*sigh* I don't know how that's helpful. As did I, but it's stuck with me, and it's one of my favorites. The plot won't help you, at least not in Part I (neither Part II nor III is complete yet, by the way), but the character shall think out loud.

Thinking about this, you decide that maybe you have to do something with the letters. You try moving one, but they will not move. What to do....

(Glad you like the puzzle, Balin!!!) I love jigsaw puzzles, especially ones with moving objects!
Ixoye724 (Ixoye724)
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Posted on Wednesday, October 06, 2010 - 4:13 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Go back to the lever and try switching it the other way...
Balin (Balin)
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Posted on Wednesday, October 06, 2010 - 4:21 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Go back to the lever and try switching it the other way... You head back over to the lever and give it a good tug. Suddenly, you hear a sound like a small explosion coming from the shed, and you turn to see the plexiglass wall jettison into the hedge, sticking there, half in and half out.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Wednesday, October 06, 2010 - 4:35 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

If the plexiglass is useful for any reason, take it. Then, go see what the small explosion did besides blowing up plexiglass.
Galfisk (Galfisk)
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Posted on Wednesday, October 06, 2010 - 8:26 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

See what happened to the letters. Are they on the glass still? Wherever they are, try to pick them up. Did the glass make a hole in the hedge? If so, can you see something relevant through it? If not, can you still see something relevant through it? Is it possible to get through it?
Balin (Balin)
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Posted on Wednesday, October 06, 2010 - 1:01 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

If the plexiglass is useful for any reason, take it. You try to remove it, but it's stuck tight in the hedge. You can't get it out. Then, go see what the small explosion did besides blowing up plexiglass. Well, the letters are flat against the wall now, still in the order "TRUMANSHOW". You can probably remove them pretty easily.

See what happened to the letters. Intact, and against the wall. Are they on the glass still? Not on the glass though. Wherever they are, try to pick them up. You remove all ten letters from the wall, and as you do so, you reveal a small switch behind each one. Did the glass make a hole in the hedge? No. If so, can you see something relevant through it? If not, can you still see something relevant through it? No - the hedge is pretty thick. Is it possible to get through it? Not a chance.
Galfisk (Galfisk)
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Posted on Wednesday, October 06, 2010 - 1:23 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Flip a switch. Look at the lights. Did anything happen to them? If so, experiment with the switches some more, and see if each switch correspond to a light, or if the interact in some other apparent fashion. Does anything else obvious happen when flipping the switches? See what happens if you turn off all the lights. See if somehtign additional happens, or becomes visible, with the lights off and the door closed. Or with the lights off, door closed, and door knob glowing.
Balin (Balin)
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Posted on Wednesday, October 06, 2010 - 1:26 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Flip a switch. *FLICK* Look at the lights. Did anything happen to them? One of the light bulbs in the shed has turned off. If so, experiment with the switches some more, and see if each switch correspond to a light, or if the interact in some other apparent fashion. Indeed, each switch corresponds to one of the light bulbs. Does anything else obvious happen when flipping the switches? Nothing besides the lights going out. See what happens if you turn off all the lights. The shed gets dark, but there is still light coming in from outside. And the plank handle is still glowing orange. See if somehtign additional happens, or becomes visible, with the lights off and the door closed. You close the shed door, turning the room pitch-black. The only light comes from the plank handle, which is glowing orange - at least, it was, until you closed the door. The handle stops glowing, then...strangely...starts glowing a bright blue. Or with the lights off, door closed, and door knob glowing. The door knob will only glow if the plank is open. But with that blue handle....
Galfisk (Galfisk)
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Posted on Wednesday, October 06, 2010 - 1:32 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

See if you can touch the handle without getting hurt. If it makes a slight hissing or buzzing noise and smells of ozone, don't touch it. If the handle of the golf club seems sufficiently insulated (thick, solid rubber coat or similar), use the golf club to touch it.
Balin (Balin)
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Posted on Wednesday, October 06, 2010 - 1:34 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

See if you can touch the handle without getting hurt. If it makes a slight hissing or buzzing noise and smells of ozone, don't touch it. If the handle of the golf club seems sufficiently insulated (thick, solid rubber coat or similar), use the golf club to touch it. You reach out and carefully grab the handle. Strange...it feels slightly cold. Should you pull it?
Galfisk (Galfisk)
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Posted on Wednesday, October 06, 2010 - 1:38 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Pull it! What happens? Does the door handle start to glow? Can you see anything more relevant in the dark? Feel around inside the compartment (if it opens). Is there anything there?
Balin (Balin)
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Posted on Wednesday, October 06, 2010 - 1:45 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Pull it! What happens? Does the door handle start to glow? Can you see anything more relevant in the dark? Feel around inside the compartment (if it opens). Is there anything there?

You give the handle a firm tug, but instead of opening the plank, it just...pulls.

Suddenly, the floor starts to rise rapidly, and in the sudden shift in speed, you fall to the floor. The floor rises through blackness for what appears to be a rather long time, before finally coming to rest.

You look around. You're on the same floor, yes, but you're in a completely new place. There are paths to the north, south, east, and west, but the floor (and paths) appear to be suspended in the air. You'd better be careful not to fall - it's probably a long way down.

You glance up. Directly above you - suspended above you - is what appears to be a white roof with a large trapdoor in the center of it. The trapdoor has four locks, one on the center of each side, such that standing at a lock, one can look directly down one of the paths.

Oh, and you've still got all your stuff.
Galfisk (Galfisk)
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Posted on Wednesday, October 06, 2010 - 2:05 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

What is all my stuff? Letters, a scrap of paper, and a golf club? Can you see where the paths lead? Follow the path to the north, and try not to fall. Where do you end up? How can you know the path actually goes north? Can you see how the path, or anything else is suspended?
Ixoye724 (Ixoye724)
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Posted on Wednesday, October 06, 2010 - 2:05 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

So is it possible to proceed down any of the paths? Do you have to jump from the floor to the path?
What kind of locks are they - key operated? combination? something else?
Balin (Balin)
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Posted on Wednesday, October 06, 2010 - 4:23 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

What is all my stuff? Letters, a scrap of paper, and a golf club? Yes, that's everything. Can you see where the paths lead? The paths are too long to see that while standing on the floor. Follow the path to the north, and try not to fall. All the paths are wide enough to walk on fairly easily without falling, but you still move cautiously. Where do you end up? You end up at the driveway of a huge mansion - and I mean HUGE. It's very ornate. There are steps leading up to the front door, and to either side of the mansion is a large hedge. The hedge to the right of the mansion harbors a metal gate.

How can you know the path actually goes north? Well, on the south path is an arrow pointing down it with the word "S". Can you see how the path, or anything else is suspended? No, you can't.

So is it possible to proceed down any of the paths? All four are accessible. Do you have to jump from the floor to the path? No - the paths connect to the floor.
What kind of locks are they - key operated? combination? something else? Each lock on the trapdoor requires a three-digit combination.
Ixoye724 (Ixoye724)
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Posted on Wednesday, October 06, 2010 - 4:26 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

This would be weird, but walk over to the metal gate at the right of the mansion and see if by any chance the place where the adventure started is on the other side of the gate (because in one area of the statue-yard was a metal gate).

After checking this, go back to the front door of the mansion and knock on it or see if there is a doorbell and ring it.
Balin (Balin)
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Posted on Wednesday, October 06, 2010 - 4:36 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

This would be weird, but walk over to the metal gate at the right of the mansion and see if by any chance the place where the adventure started is on the other side of the gate (because in one area of the statue-yard was a metal gate). You look through the gate. There's a path with a hedge on either side that goes straight for a while, then turns left - it appears that this is a completely different hedge. Also, this gate is different - it needs a 4-digit combination, rather than being locked by a bike lock.

After checking this, go back to the front door of the mansion and knock on it You walk up the steps, stand on the WELCOME mat (nice touch), and pound on the door. Nobody answers. or see if there is a doorbell and ring it. No doorbell, but there is a security keypad, with a QWERTY keyboard, a couple feet to the right of the door.
Galfisk (Galfisk)
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Posted on Wednesday, October 06, 2010 - 4:42 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Go check out the other three locations. What do you see there? Just for fun, try the combination 666 on all 3-digit locks you find. try 1337 on the 4-digit lock (and any other 4-digit locks you might find).
Ixoye724 (Ixoye724)
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Posted on Wednesday, October 06, 2010 - 4:43 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Type 'WELCOME' on the keypad - anything? If nothing, try 'FILM', 'TRUMAN SHOW', 'THE TRUMAN SHOW' and see if anything happens.
We're certainly in need of many combinations for all these locks...
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Wednesday, October 06, 2010 - 11:03 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Try "TRUMAN BURBANK" if none of the others work.
Balin (Balin)
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Posted on Wednesday, October 06, 2010 - 11:15 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Go check out the other three locations. What do you see there?

To the east, there is a dilapidated apartment complex, which has partially collapsed. On the wall to the right of the front door is a metal box locked with a padlock reading "SMASHPROOF".

At the end of the south path, you come across a small, run-down shack. There are two planks nailed across the door, and there's a small window to the right of the door.

Following the west path leads you to a smaller driveway, at the end of which is a typical suburbian house. To the right of the front door, directly against the house, is a clay pot with some unknown dead plant sitting in it.


Just for fun, try the combination 666 on all 3-digit locks you find. Nothing happens; the door does not open, and Satan does not suddenly appear. Not that that would happen, anyways. try 1337 on the 4-digit lock (and any other 4-digit locks you might find). You only have the 4-digit lock on the mansion gate - nope.

Type 'WELCOME' on the keypad - anything? You tap that in on the keypad - nothing. If nothing, try 'FILM', 'TRUMAN SHOW', 'THE TRUMAN SHOW' and see if anything happens. Nada.
We're certainly in need of many combinations for all these locks... Indeed.

Try "TRUMAN BURBANK" if none of the others work. *tikka tikka tikka* - Nothing.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Wednesday, October 06, 2010 - 11:22 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well. How inconvenient.

JIM CARREY?
1998?
Balin (Balin)
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Posted on Wednesday, October 06, 2010 - 11:23 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well. How inconvenient.

JIM CARREY?
1998? This time...nothing happens again. Maybe you ought not to focus on the mansion for now.
Galfisk (Galfisk)
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Posted on Thursday, October 07, 2010 - 12:00 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Can you smash the 4-digit lock with the golf club? How about the pot with the dead plant? Is there anything underneath the doormat? Can you get into the western house? Or knock? Or ring a bell? Can you see anything though the window of the shack? Can you break it?
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 12:08 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Can you smash the 4-digit lock with the golf club? No - that lock is built into the gate. How about the pot with the dead plant? You take out your anger - and desire to smash stuff - on the potted plant, which shatters into a gazillion pieces, dirt and plant scattering across the driveway.

You look at the remnants of the plant, and notice a power outlet on the wall. You couldn't see it while the plant was there.


Is there anything underneath the doormat? You try to lift the welcome mat, but it won't budge. Can you get into the western house? No - the door is locked. Or knock? You pound on the door. No response. Or ring a bell? No doorbell. Can you see anything though the window of the shack? It's too fogged up to see through, but... Can you break it? ...you figure "Why not?" and continue on your path to becoming a career vandal, planting the golf club squarely in the center of the window. The glass shatters, and you can now see inside the shack, although you can't fit through the window.

The shack is mostly empty. On the center of the back wall is a stone fireplace, which has no wood in it. The wall to the left of the fireplace appears to be coated thickly with ice, and the wall to the right of the fireplace has the words "in the year 2525" scrawled on it.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Thursday, October 07, 2010 - 12:09 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

2525?!?!?!! BC? We haven't reached it in AD yet. Or is it some other counting system? Are we even on Earth in this puzzle? *suspicious look*
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 12:17 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

2525?!?!?!! BC? We haven't reached it in AD yet. Or is it some other counting system? Are we even on Earth in this puzzle? *suspicious look* Worry not - it's a song title. I actually haven't heard that song before, but there's a reason it's scrawled on the shack wall.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Thursday, October 07, 2010 - 4:41 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Not giving up, just stuck...I've never heard of this song. *puzzled* Any chance of a recap or a hint?
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 4:46 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Not giving up, just stuck...I've never heard of this song. *puzzled* Any chance of a recap or a hint? Sure, through the character's thoughts.

You ponder that message - "in the year 2525". You don't know the song either, and you doubt the message would have been left there for no reason...maybe that's a code for something?

You also ponder all the locks you've come across...the four on the trapdoor, the padlocked box at the apartment, the mansion gate, the house...maybe this message is supposed to enable you to unlock something.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Thursday, October 07, 2010 - 4:47 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Use the 2525 to unlock the lock with the four-digit thingy!
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 4:49 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Use the 2525 to unlock the lock with the four-digit thingy! That would be the mansion gate, which beeps and swings open, revealing a path in the hedge.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Thursday, October 07, 2010 - 5:01 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

(Thanks, I'd lost track of all the locks. *blush*) Your requested recap has been posted. Methinks mine will be solved faster than yours.

Go down the path, and see what you can see.
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 12:17 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

(Thanks, I'd lost track of all the locks. *blush*) Your requested recap has been posted. Methinks mine will be solved faster than yours. Methinks you're right....

As an unrelated note, I listened to that song yesterday. Maybe I'll have to incorporate it into the plot of one of the later parts....


Go down the path, and see what you can see. You head down the path, which turns left. You take the turn, and a few feet further down is a large wooden sign hanging over your head: "WELCOME TO THE HEDGE MAZE". If you're not mistaken, there's something on top of the sign, but you can't reach it.

Anyway, you continue down this path until you come to a junction - there are paths going left, straight, and right. You'd rather not try this until you have some way to make sure you don't get lost.
Mattiel (Mattiel)
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Posted on Thursday, October 07, 2010 - 12:24 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Could you use the golf club to reach the thing on top of the sign? If so, do it.
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 12:26 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Could you use the golf club to reach the thing on top of the sign? If so, do it. You reach up at tap the thing on the sign, which falls off and lands at your feet. You pick it up - it's a metal file. Apparently, according to what's stamped on it, it's "ULTRA-COARSE".
Mattiel (Mattiel)
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Posted on Thursday, October 07, 2010 - 1:07 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

file = the tool used to flatten materials?
Galfisk (Galfisk)
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Posted on Thursday, October 07, 2010 - 1:27 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Can you type ultra-coarse on the keypad? Can you file through any of the locks? How is your burnt hand doing? Can you use the dirt from the broken potted plant to mark the ground in the labyrinth, in order to see where you've gone?
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 3:38 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

file = the tool used to flatten materials? Yes.

Can you type ultra-coarse on the keypad? You can, but it doesn't do anything. Can you file through any of the locks? The only lock in which that might be possible is the padlock on the apartment box, so you file away at the shackle. After a few seconds, the shackle breaks and the lock springs open. How is your burnt hand doing? It's fine. The burn was fairly light, and it healed pretty quickly. Can you use the dirt from the broken potted plant to mark the ground in the labyrinth, in order to see where you've gone? There's not enough dirt to be able to do this.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 4:04 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Allright so open the metal box that was padlocked...anything inside?
Also, from what you remember about the shack where you broke the window, was anything accessible by reaching into the window? For that matter, return to the shack, use the shaft of the golf club to clear away any remaining glass from the window - now, if you reach into the window do you feel anything? After checking this, walk around the outside of the shack and see if you notice anything which may seem important.
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 4:15 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Allright so open the metal box that was padlocked...anything inside? You remove the broken padlock and, on a hunch, add it to your collection of items. You pull open the box to reveal a 5x5 square of apartment buzzers - 25 in all - on the back wall of the box. Inside the box there is also a flathead screwdriver.

Written on the inside of the door to the box is the following:

START
U2 | U2 | U2
R1 | R1 | R3
D1 | R1 | D1
L3 | D1 | L1
D2 | R1 | D1
R1 | L3 | R1
L2 | D3 | L2
U1 | R1 | U2


Also, from what you remember about the shack where you broke the window, was anything accessible by reaching into the window? For that matter, return to the shack, use the shaft of the golf club to clear away any remaining glass from the window You clear out the glass, which has crumbled into very tiny shards. - now, if you reach into the window do you feel anything? You can only fit your arm through the window, and you feel around inside...nothing. After checking this, walk around the outside of the shack and see if you notice anything which may seem important. Nothing stands out.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 4:21 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Folks, it appears that we may have just found a guide to the maze...the important thing is to decide if it's meant to be read as left-to-right or top-to-bottom (or some other way).

Go ahead and add the screwdriver to your inventory.
Try a few of the buzzers (random choice for now), do any of them seem to work? Produce any noticeable results?
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 4:26 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Folks, it appears that we may have just found a guide to the maze...the important thing is to decide if it's meant to be read as left-to-right or top-to-bottom (or some other way). ...but if it is a guide to the maze, what's the purpose of the numbers? And why would a direction be "D"? You think...maybe it is for the maze, but maybe it's for something else....

Go ahead and add the screwdriver to your inventory. You pocket the screwdriver - a sturdy matter, apparently coming from "Val's Tools", as is stamped on the handle. These things always come in handy.
Try a few of the buzzers (random choice for now), do any of them seem to work? Produce any noticeable results? You push a few random ones, and for some reason, they don't buzz. However, when you push the one directly to the right of the center one, it stays pushed in, but pops out again when you push another one.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 4:32 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well the maze guide is speculation - the numbers could indicate an amount of paces to be taken, or maybe how many intersections to pass before deviating from the current path...I imagine at some point you'll be back at the maze to investigate.

Ok, try pushing all buttons, starting at the top left going across, then next row left to right. Do all the buttons behave as the one to right of center did? Is this the only button that does this? Do any other buttons stay pushed in until another button is pressed?
Galfisk (Galfisk)
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Posted on Thursday, October 07, 2010 - 4:33 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Oh, push the buttons in order following the directions written inside the box (up two buzzers, right one, down one, etc). Do they all stay pushed in? If so, does something obvious happen? If not, look around and see if anything non-obvious has happened.
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 4:36 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well the maze guide is speculation - the numbers could indicate an amount of paces to be taken, or maybe how many intersections to pass before deviating from the current path...I imagine at some point you'll be back at the maze to investigate. Good point, but you'll stick with the buzzer box for now.

Ok, try pushing all buttons, starting at the top left going across, then next row left to right. Do all the buttons behave as the one to right of center did? No, rather... Is this the only button that does this? Only this happens. Do any other buttons stay pushed in until another button is pressed? No...odd.

Oh, push the buttons in order following the directions written inside the box (up two buzzers, right one, down one, etc). You do this starting from the button right of center, and... Do they all stay pushed in? ...they all remain pushed in. If so, does something obvious happen? As you push the last button (the center one), you hear a click, and the door swings open. If not, look around and see if anything non-obvious has happened.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 4:39 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well then head inside and take a look around...
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Thursday, October 07, 2010 - 4:39 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

LOLOL, Balin...I'm practically throwing hints at you to shove you toward the $poyler in my puzzle...
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 7:43 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well then head inside and take a look around... You step inside the apartment - this must be the lobby. Or rather, it used to be. The roof has crumbled in, and the hallway doors are blocked from the other side.

There's also an elevator, but the doors are closed, and the button to open them is smashed. The only other door leads to the staircase. Oh, and there's a rather large metal trash can in the corner.


LOLOL, Balin...I'm practically throwing hints at you to shove you toward the $poyler in my puzzle... I know...like I said, I know nothing about the Wars of the Roses.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Thursday, October 07, 2010 - 7:48 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

\i(You know all you need to know...Lancaster won, and I told you who headed Lancaster. In fact you figured out who the relevant King was. Now all you need to know is who *you* are, and the Wars of the Roses are irrelevant from here on out.)

Examine the rather large metal trash can and see what's in it.
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 7:52 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

You know all you need to know...Lancaster won, and I told you who headed Lancaster. In fact you figured out who the relevant King was. Now all you need to know is who *you* are, and the Wars of the Roses are irrelevant from here on out. Thanks for all the tips on your puzzle...I needed them.

Examine the rather large metal trash can and see what's in it. The trash can is pretty heavy. You can move it around, but you can't take it with you.

You flip open the lid and see an aerosol can in the bottom of the bin. Pulling it out, you turn the aerosol can around. It reads "Silly String". Fun!
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Thursday, October 07, 2010 - 7:58 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I give hints freely, and Wikipedia and Google are your friends. I'm very lax about all this. Incidentally, you got the prize, Balin...check it out, you might like the little twist at the end.

Oooooh, Silly String! Play with it! =D (Unless that's a bad plan...)

Or maybe you can use it to mark your path...
Galfisk (Galfisk)
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Posted on Thursday, October 07, 2010 - 8:00 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Enter the staircase. does it lead up? Down? Does it look safe? If so, go up (or down), and see what you find there.
Is there enough silly string to put some markings at strategic places in the labyrinth?
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 8:02 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I give hints freely, and Wikipedia and Google are your friends. I'm very lax about all this. Incidentally, you got the prize, Balin...check it out, you might like the little twist at the end. Way ahead of you...I did like the twist.

Oooooh, Silly String! Play with it! =D (Unless that's a bad plan...) You'd rather save some of it....

Or maybe you can use it to mark your path... ...but this sounds like a capital idea. You can use the Silly String to mark off your path in the maze, and if you reach a dead end, you can backtrack and spray a line across the path, marking it as the wrong way.

With that in mind, you head back out to the first intersection in the maze. Left, center, or right....
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 8:05 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Enter the staircase. does it lead up? It leads up. Down? Does it look safe? It seems that way. If so, go up (or down), and see what you find there. Leaving the maze for now, you head up the stairs. After one flight, you come across a door leading to a hallway, but it appears to be blocked from the other side.

Continuing up another flight, you find a door to the second floor hallway. This door is unlocked. You cannot progress further up the stairs, as the stairwell has caved in about halfway up the next flight.


Is there enough silly string to put some markings at strategic places in the labyrinth? There is - see my response to Kaylee's last post.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 8:12 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ok, open the doorway on the second floor of the apartment, describe what you initially see and then walk around and describe further.
Galfisk (Galfisk)
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Posted on Thursday, October 07, 2010 - 8:13 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Since we're back at the house: enter the second floor hallway. What do you see? Try any doors, examine closer any interesting objects.
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 8:15 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ok, open the doorway on the second floor of the apartment, describe what you initially see and then walk around and describe further. You open the door to Floor 2 - wow. The entire hallway is caved in, and you can't walk anywhere. The only thing that stands out is something small on the floor fairly close to you.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 8:17 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Hmmmm...well pick up the floor object. If there's no way to proceed here nor on the floor below, perhaps it's time to go back to the maze (unless a better idea appears in a cross-post).
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 8:22 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Hmmmm...well pick up the floor object. It is a matchbook. According to the writing on it, it has "Avg Content 25 Matches". You open it up - there are 3 matches. If there's no way to proceed here nor on the floor below, perhaps it's time to go back to the maze (unless a better idea appears in a cross-post). Sounds like a plan - back to the maze!

On the way there, you contemplate. So far, you've found a golf club, piece of paper, 10 letters, file, screwdriver, can of Silly String, and matchbook. You've figured out how to get through the maze, but have not done so yet, and there's still the matter of the elevator and the first-floor door in the apartment, the hidden outlet by the door to the house, and the shack door with two boards nailed over it. What to do....

You've reached that intersection again. Left, center, or right...?
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 8:25 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well my suggestion is to go straight until you reach the next crossroads.
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 8:27 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well my suggestion is to go straight until you reach the next crossroads. You go straight. After a few twists and turns, you reach a dead end. Back to the intersection...left or right?
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 8:27 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

And if you can multi-task and think as you walk, from what you recall about the way that the shack door is boarded up and the sturdiness of the screwdriver, could the screwdriver be useful in prying out the nails on the boards or else prying the boards directly?
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 8:28 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

How far do you have to walk from the entrance to the maze to the first intersection?
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 8:29 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

And if you can multi-task and think as you walk, from what you recall about the way that the shack door is boarded up and the sturdiness of the screwdriver, could the screwdriver be useful in prying out the nails on the boards or else prying the boards directly? Not likely...you'd need something with a bit more leverage, like a crowbar, to get the boards off.
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 8:29 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

How far do you have to walk from the entrance to the maze to the first intersection? Not far. Plus you've marked the path with Silly String.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 8:39 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Not far...possibly 2 steps?
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 8:47 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Not far...possibly 2 steps? No...it's about 8 steps in, a left turn, 4 steps to the sign, and 6 steps more to the intersection. You think the only way to get through the maze may be through guess-and-check (-and-SillyString).
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 8:50 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well either that or strike a match, hold the flame to the hedges (this is a hedge maze, right?) and try burning the maze down - that's way too easy though.

Ok, so assuming that the info on the metal box wasn't a guide to the maze, and we know that going straight at the first intersection is a dead-end, try the path to the right.
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 8:53 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well either that or strike a match, hold the flame to the hedges (this is a hedge maze, right?) and try burning the maze down - that's way too easy though. Arson is not the answer.

Ok, so assuming that the info on the metal box wasn't a guide to the maze, and we know that going straight at the first intersection is a dead-end, try the path to the right. You walk for a while before coming to another intersection, with three more choices - left, center, or right?
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Thursday, October 07, 2010 - 8:54 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Right! :-D
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 8:55 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Right! :-D You head right, but soon hit a dead end. Back to the intersection, where left and center both beckon.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Thursday, October 07, 2010 - 8:57 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Left! :-D
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 8:58 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Keep pondering while you're among the maze...we've left a lot of loose ends in the puzzle (the suburbian house where we discovered a power outlet - wonder if we need to unscrew the switchplate cover to that?; the elevator - wonder if we can use the screwdriver to pry the doors open, or remove the switchplate beside the doors?; the keypad by the mansion door (do we have a clue yet about what may have to be keyed in?; and of course the 4-lock door at the center of the paths)...
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 8:59 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Left! :-D You take about two steps before reaching the dead end. So the way to go at this intersection must be...
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 9:00 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Straight on!
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 9:02 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Keep pondering while you're among the maze...we've left a lot of loose ends in the puzzle (the suburbian house where we discovered a power outlet - wonder if we need to unscrew the switchplate cover to that? That certainly might work - the outlet cover was attached with two flathead screws. ; the elevator - wonder if we can use the screwdriver to pry the doors open, You'd probably need a crowbar to do that. or remove the switchplate beside the doors? That switchplate was smashed. You ain't fixing that. ; the keypad by the mansion door (do we have a clue yet about what may have to be keyed in? Not yet. But there's got to be a clue around here somewhere...or eventually.... ; and of course the 4-lock door at the center of the paths)... Ditto, but you're willing to bet that each lock will have a different combination.
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 9:03 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Straight on! This time, you reach a third intersection, with only two options: left, or straight. Not counting the path that is now behind you.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 9:04 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

So we need (1) a clue and (2) a crowbar...ok then! Until we can get out of the maze and see what it holds for us I'll just keep thinking for now...
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 9:07 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

So we need (1) a clue and (2) a crowbar...ok then! Until we can get out of the maze and see what it holds for us I'll just keep thinking for now... Well, we should at least find out what's at the end of the maze before heading back out. Which way should you go?
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 9:07 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

One of the matches may be useful for lighting a fire in the fireplace in the shack, which should heat the interior of the room and melt the icy wall - of course, we have to get inside the shack first, and we have to have something to use as firewood.

And then all the "U2, L3, etc" seems to be indicating directions like "Up 2, left 3", so this should be applicable somewhere.

And I wonder if "SMASHPROOF" needs to be unscrambled like the other word?
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 9:08 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Oh, straight again.
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 9:10 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

One of the matches may be useful for lighting a fire in the fireplace in the shack, which should heat the interior of the room and melt the icy wall - of course, we have to get inside the shack first, and we have to have something to use as firewood. Correct - the only boards you can think of right now are currently nailed over the shack door.

And then all the "U2, L3, etc" seems to be indicating directions like "Up 2, left 3", so this should be applicable somewhere. That was the code for the buzzer box to open the apartment door - you doubt it will help anywhere else.

And I wonder if "SMASHPROOF" needs to be unscrambled like the other word? Maybe not unscrambled, but thinking about it, it seems odd that all your items have some sort of writing on them.

In the meanwhile...left or straight?
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 9:11 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Oh, straight again. You come upon a fourth intersection, this time with the choices of left and right.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 9:12 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

If we ever find the end of the maze we should recap with the words on everything...for now, let's go to the right.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Thursday, October 07, 2010 - 9:14 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Right!
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Thursday, October 07, 2010 - 9:14 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

(Didn't see your post, Ixoye! But GMTA, I guess!
:-D)
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 9:15 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Maybe, only time will tell...
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 9:18 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

If we ever find the end of the maze we should recap with the words on everything...for now, let's go to the right. *Thud* Dead end. Only one choice left....

But I will recap the words on everything.

Golf club: "3"
Paper: "film"
Ten letters: "AEMNORSTUW"
File: "ULTRA-COARSE"
Broken padlock: "SMASHPROOF"
Screwdriver: "Val's Tools"
Can of Silly String: "Silly String"
Matchbook: "Avg Contents 25 Matches"
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 9:20 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Thank you for recapping, let's go back and try the left path.
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 9:23 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Thank you for recapping, let's go back and try the left path. Taking the left path leads you to...no, not an intersection, but an empty swimming pool. And when I say "empty," I mean "EMPTY." No water or anything. The only thing there is the diving board, which you're pretty much standing on.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Thursday, October 07, 2010 - 9:32 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well, I can get "WATER" out of the ten letters, but then I'm left with "MNOSU"...and I'm not sure how you'd use the letters to make water, anyway...
Ixoye724 (Ixoye724)
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Posted on Thursday, October 07, 2010 - 9:42 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Try bouncing on the diving board - does this cause any unexpected result?
Are there stairs or a ladder which would allow you to get into the pool basin?
Is the pool bordered by anything? A fence? More hedge? A sidewalk or some kind of walkway? Is there a drain on the bottom of the pool basin? Do you see any kind of controls, valves, anything around the pool?
Balin (Balin)
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Posted on Thursday, October 07, 2010 - 9:44 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well, I can get "WATER" out of the ten letters, but then I'm left with "MNOSU"...and I'm not sure how you'd use the letters to make water, anyway... Maybe you don't have to.

Try bouncing on the diving board - does this cause any unexpected result? Nope.
Are there stairs or a ladder which would allow you to get into the pool basin? Stairs, on the other end.
Is the pool bordered by anything? A fence? More hedge? A sidewalk or some kind of walkway? A sidewalk, but besides that, just hedge. Is there a drain on the bottom of the pool basin? Yes, there is. Do you see any kind of controls, valves, anything around the pool? No.
Balin (Balin)
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Posted on Friday, October 08, 2010 - 2:59 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Exhausted from working your way through the maze, you sit down on the diving board and think.

-You're fairly certain you need to use the screwdriver to unscrew the outlet by the house door.

-There's also the matter of the planks over the shack door and the closed elevator in the apartment - you'll likely need a crowbar to get past both of those obstacles.

-There's also the four locks on the trapdoor above the wooden floor you got here on, and the mansion keypad - all of those will require codes of some sort.

-And finally, why do all your inventory items have writing on them?

While pondering, you check the Silly String can - it's not empty. You swing your legs back and forth and wonder...why would this maze take you to an empty pool, where there's nothing to take, and no way to fill it up? After all, you can see every inch of the pool...or can you?
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Friday, October 08, 2010 - 3:03 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

You can't see what's under the diving board when you're sitting on it!
Balin (Balin)
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Posted on Friday, October 08, 2010 - 3:09 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

You can't see what's under the diving board when you're sitting on it! The thought hits you like a thunderbolt, and you sit bolt upright. You get off the diving board and contort yourself so you can see underneath it while on the edge of the pool - there's something there. You reach under the diving board and take the "something" - it's a pair of 3D glasses, the cheap cardboard kind you'd get for seeing a 3D movie. One of the temple arms reads "THIRD DIMENSION".

All right, now that you're apparently through with this hedge maze....
Biograd (Biograd)
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Posted on Friday, October 08, 2010 - 8:21 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Assuming there is nothing preventing you, try going out to where you're on a path coming from the area with the trapdoor. Then look off the edge of the path at something on the ground of the lower level, through the 3D glasses.
(By the way, are we completely done with that lower level, with the glowing door handles? or will we need to go back down there?)

If nothing odd happens when looking down using the glasses, try looking up at the suspended trap door with them.
Galfisk (Galfisk)
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Posted on Friday, October 08, 2010 - 9:15 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Unscrew the cover of the power outlet. Do the innards look normal? Is the screwdriver handle insulated? If so, use it to short out the outlet, if possible (and if you don't think you'll be needing electrical power). Do sparks fly?
Are the 3D glasses: red/green or red/blue? Polarized? If so, circular? Or perpendicular? Other? Relevant?
Balin (Balin)
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Posted on Friday, October 08, 2010 - 1:28 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Assuming there is nothing preventing you, try going out to where you're on a path coming from the area with the trapdoor. All right. Then look off the edge of the path at something on the ground of the lower level, through the 3D glasses. You can't even see the ground of the lower level - that's how high up you are.
(By the way, are we completely done with that lower level, with the glowing door handles? or will we need to go back down there?) I'm afraid I can't answer that - it might $poyle the plot.

If nothing odd happens when looking down using the glasses, try looking up at the suspended trap door with them. Nothing odd happens here either..

Unscrew the cover of the power outlet. Done - to your surprise, the cover swings open on a secret hinge... Do the innards look normal? ...revealing, not electrical wires, but a key inside a small compartment. The key is tied to the back wall of the apartment with a long cord or cable...it can stretch out enough to reach the door and unlock it, but not much farther. Is the screwdriver handle insulated? If so, use it to short out the outlet, if possible (and if you don't think you'll be needing electrical power). Do sparks fly?
Are the 3D glasses: red/green or red/blue? Red/blue. Polarized? What does that mean? If so, circular? Or perpendicular? Other? Relevant? Umm...they look like these. Only with the writing that has been mentioned above.
Galfisk (Galfisk)
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Posted on Friday, October 08, 2010 - 2:04 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ok, unlock the door with the key. Open it, go inside, look around. Look around again, with the 3D glasses on.
Polarized glasses are one way to view 3D film in color.
Balin (Balin)
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Posted on Friday, October 08, 2010 - 4:19 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ok, unlock the door with the key. The lock turns easily and the door opens. You stuff the key back into the outlet. Open it, go inside, look around. There's not a whole lot in here. Directly to your right is a stand which appears to be holding a bunch of canes. Above the cane stand, on the wall, are a few coat hooks, one of which has a leather belt on it.

In the center of the room is a kitchen table with a day planner on it. On the left wall are a few large cabinets, all empty. In the back-right corner, on the wall, is a touch-tone phone.


Look around again, with the 3D glasses on. Nothing changes.
Polarized glasses are one way to view 3D film in color. Ah - I did not know that.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Friday, October 08, 2010 - 4:22 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Read the day planner. What day is it? Anything else of note?
Ixoye724 (Ixoye724)
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Posted on Friday, October 08, 2010 - 4:22 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ok, check out the canes - can any of them be removed from the stand? Is anything else in the stand besides canes? Describe the canes also.

Take the belt from the hook - any writing on it, or anything unusual (with/without the 3D glasses)?

Check the phone and see if you get a dial tone.

Check the day planner - anything written on any of the pages?
Balin (Balin)
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Posted on Friday, October 08, 2010 - 4:31 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Read the day planner. What day is it? Anything else of note? You flip through it...there's nothing written on any of the pages, not even a date. Odd.

Ok, check out the canes - can any of them be removed from the stand? That's odd - none of them will even move. Is anything else in the stand besides canes? It doesn't appear that way. Describe the canes also. Well, there's all sorts of canes - some wooden, some aluminum...there's even one that looks like Dr. House's cane.

Take the belt from the hook - any writing on it, or anything unusual (with/without the 3D glasses)? Yep - it's stamped "MADE IN CHINA".

Check the phone and see if you get a dial tone. You do.

Check the day planner - anything written on any of the pages? Nothing. Although...come to think of it, the first page smells a bit like lemon.
Balin (Balin)
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Posted on Friday, October 08, 2010 - 4:46 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Correction - that one page of the day planner smells like lemon juice.
Ixoye724 (Ixoye724)
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Posted on Friday, October 08, 2010 - 4:46 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Look at the lemony page with the glasses on, does it look any different? If not, hold it up to a light and see if you detect any trace of markings on it.
Balin (Balin)
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Posted on Friday, October 08, 2010 - 4:47 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Look at the lemony page with the glasses on, does it look any different? Nope. If not, hold it up to a light and see if you detect any trace of markings on it. There's no light within reach, even if you stand on the table, although this is probably the right idea.
Ixoye724 (Ixoye724)
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Posted on Friday, October 08, 2010 - 4:49 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ok, can you remove the lemony page and carry it with you?

Back to the canes - can you see if any of the handles can be removed? What if you try twisting some of the handles (this may be something like the crystal control panel in Superman's Fortress Of Solitude...or maybe not at all like that)?
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Friday, October 08, 2010 - 4:52 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Light a match and hold it near the lemony page.
Balin (Balin)
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Posted on Friday, October 08, 2010 - 7:08 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ok, can you remove the lemony page and carry it with you? No - the pages are all bound in the day planner.

Back to the canes - can you see if any of the handles can be removed? No - that doesn't do anything. What if you try twisting some of the handles (this may be something like the crystal control panel in Superman's Fortress Of Solitude...or maybe not at all like that)? Apparently, it's not at all like that - the handles won't even twist.

Light a match and hold it near the lemony page. That might work, so you strike a match and hold it under the lemony page. Soon, words begin to appear:

Call Brigitte at
802-516-4937


The match burns out, but the words are now fully visible. You have 2 matches left now.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Friday, October 08, 2010 - 7:21 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Hmm...Call Brigitte. That's odd. I wonder who she is?

Do you think it's a good idea to call Brigitte now, or should you wait until you have more information?
Balin (Balin)
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Posted on Friday, October 08, 2010 - 7:24 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Hmm...Call Brigitte. That's odd. I wonder who she is? Keep wondering...you'll find out eventually, although maybe not in Part I. Or will you.... *devilish snicker*

Do you think it's a good idea to call Brigitte now, or should you wait until you have more information? Well, maybe she can help you....
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Friday, October 08, 2010 - 7:29 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

OK, so...Call Brigitte!
Balin (Balin)
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Posted on Friday, October 08, 2010 - 7:35 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

OK, so...Call Brigitte! You dial the number on the day planner. After a few rings, you hear a woman's voice:

*This is Brigitte. If you're hearing this message, you've dialed the wrong number to move forward.

First of all, you need to know...you can trust me. You can't trust anyone else here...you just can't.

Anyway, I might be able to help you later, but I can't do too much right now or they'll catch me. Just...look closer at the writing on the day planner. That'll help you move forward.

I'll try and help you soon. Bye.*


The phone clicks.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Friday, October 08, 2010 - 7:38 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

What?!?!?!?! Okaaaaaay...

"You've dialed the wrong number to move forward." Hmm...
"You can trust me. You can't trust anyone else here. You just can't." Who else is here, and where is 'here', anyway?

"...or they'll catch me." They? Who on earth are 'they'?

"...look closer at the writing on the day planner. That'll help you move forward." Ok...so would the number mean anything in the LEET-code-thing you used for the rulebreaker?
Ixoye724 (Ixoye724)
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Posted on Friday, October 08, 2010 - 8:20 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Or maybe the number, or part of it, may open one of the many combination locks we have encountered...
Noel (Noel)
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Posted on Sunday, October 10, 2010 - 2:18 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

What if you dial the numbers represented by the letters" B-R-I-G-I-T-T-E?
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Sunday, October 10, 2010 - 4:54 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

That looks like one number too many to me, Noel, or else two too short, as there's apparently no area code, but let's see... That'd be 1-744-4883.
Balin (Balin)
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Posted on Sunday, October 10, 2010 - 7:54 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

What?!?!?!?! Okaaaaaay...

"You've dialed the wrong number to move forward." Hmm...
"You can trust me. You can't trust anyone else here. You just can't." Who else is here, and where is 'here', anyway? You don't know....

"...or they'll catch me." They? Who on earth are 'they'? That's a good question...one you don't know the answer to right now....

"...look closer at the writing on the day planner. That'll help you move forward." Ok...so would the number mean anything in the LEET-code-thing you used for the rulebreaker? Nah - the 1337-rulebreaker was just for that one puzzle.

Or maybe the number, or part of it, may open one of the many combination locks we have encountered... Maybe...it probably only involves the phone, though, since the writing said "call."

What if you dial the numbers represented by the letters" B-R-I-G-I-T-T-E? That sounds like it could be right, but that wasn't all the planner said...

That looks like one number too many to me, Noel, or else two too short, as there's apparently no area code, but let's see... That'd be 1-744-4883. It's actually 2-744-4883, but that doesn't work. You're probably looking for a 10-digit number...what did the planner say on that line again?
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Sunday, October 10, 2010 - 8:11 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

*smacks forehead* Typo, typo...yes, 2, not 1...What did the planner say? "Call Brigitte at
802-516-4937", which you did, and she can't help. Ick...
Balin (Balin)
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Posted on Sunday, October 10, 2010 - 8:17 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

*smacks forehead* Typo, typo...yes, 2, not 1...What did the planner say? "Call Brigitte at
802-516-4937", which you did, and she can't help. Ick...

The planner said:

Call Brigitte at
802-516-4937


Maybe it's relevant that it's in two lines.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Sunday, October 10, 2010 - 8:28 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

*inspiration* Maybe you didn't get all the lemony writing to show up, and there's more you need to see, next to the bit about calling her?
Balin (Balin)
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Posted on Sunday, October 10, 2010 - 8:33 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

*inspiration* Maybe you didn't get all the lemony writing to show up, and there's more you need to see, next to the bit about calling her? No, you definitely got all the invisible ink to appear. That idea about calling "B-r-i-g-i-t-t-e" seemed like a good idea, but you need 10 more letters...maybe the planner was being literally lateral?
Balin (Balin)
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Posted on Sunday, October 10, 2010 - 8:34 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Crap - I meant 2 more letters, not 10 more letters. BLOOPER.
Biograd (Biograd)
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Posted on Sunday, October 10, 2010 - 8:55 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

So include the "at" (with the number being, therefore, (274)448-8328)?
Balin (Balin)
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Posted on Sunday, October 10, 2010 - 8:58 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

So include the "at" (with the number being, therefore, (274)448-8328)? You dial that number ("BRIGITTE AT"), and after a few rings, you hear:

"You've reached your neighborhood 7-11. Please leave a message."

The phone beeps, and you hear a clunk from behind you.
Biograd (Biograd)
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Posted on Monday, October 11, 2010 - 4:20 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Since I can't think of any message that you have written down, hang up and look behind you to see what clunked. Hopefully if we find a message later we can still call back and leave it.

Then go and try "711" on all the 3-digit locks on the trapdoor. It probably makes sense to first try the one nearest the path that leads to whichever building the phone was found inside (I forget now which compass direction that path was!).
Balin (Balin)
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Posted on Monday, October 11, 2010 - 1:23 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Since I can't think of any message that you have written down, hang up and look behind you to see what clunked. One of the canes in the cane stand has tilted against the side of the stand - they were all standing straight up before. Hopefully if we find a message later we can still call back and leave it. Maybe we don't need to...[see below]

Then go and try "711" on all the 3-digit locks on the trapdoor. It probably makes sense to first try the one nearest the path that leads to whichever building the phone was found inside (I forget now which compass direction that path was!). The house was west, so you try "711" on the west lock - and it clicks open!
Ixoye724 (Ixoye724)
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Posted on Monday, October 11, 2010 - 3:55 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

So that's one lock open and 3 to go?
Back at the keypad at the mansion door, try entering "802", if nothing happens then "516", if nothing happens then "4937".
Balin (Balin)
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Posted on Monday, October 11, 2010 - 4:21 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

So that's one lock open and 3 to go? Indeed - plus there's that cane that fell over inside the stand.
Back at the keypad at the mansion door, try entering "802", if nothing happens then "516", if nothing happens then "4937". Nothing. You try the whole phone number as well, which does not work either.
Ixoye724 (Ixoye724)
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Posted on Monday, October 11, 2010 - 4:40 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Allright, return to the canes and see if the one that fell over can be removed. See if any others can be moved or removed.
Balin (Balin)
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Posted on Monday, October 11, 2010 - 5:00 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Allright, return to the canes and see if the one that fell over can be removed. See if any others can be moved or removed. Only the one cane that fell over can be removed, or even moved, so you take it....Hey, it is not a cane at all; it is a crowbar. The word "TITANIUM" is stamped into it.
Ixoye724 (Ixoye724)
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Posted on Monday, October 11, 2010 - 5:04 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ahhh, the crowbar! I almost made that assumption but didn't want to jump to conclusions...

Well now that we have a crowbar, let's return to the shed and see if it helps in prying the wooden planks from the door. If so, see if the door will now open. And if so, see if the planks will fit into the fireplace to be used as firewood, and if so strike a match and see if you can start a fire in the fireplace, and if so keep an eye on the "ice wall" and see if it thaws once the fire gets going.
Balin (Balin)
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Posted on Monday, October 11, 2010 - 5:09 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ahhh, the crowbar! I almost made that assumption but didn't want to jump to conclusions... Well, it was the right jump!

Well now that we have a crowbar, let's return to the shed and see if it helps in prying the wooden planks from the door. It doesn't help in prying them off; it does the job just fine on its own, thank you. The planks come off the door easily with the use of the crowbar. If so, see if the door will now open. Yep - you're in. There's nothing in the room that you didn't see through the window. And if so, see if the planks will fit into the fireplace to be used as firewood, They do, and they are dry enough to light on their own. and if so strike a match and see if you can start a fire in the fireplace, The room warms up quickly. One match left. and if so keep an eye on the "ice wall" and see if it thaws once the fire gets going. It melts quickly, revealing a panel in the wall with some writing on the wall above it: "h20". That's kind of an odd way to write that. Anyway, the panel has a handle set in it, so it looks like it will open easily.
Ixoye724 (Ixoye724)
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Posted on Monday, October 11, 2010 - 5:12 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Odd way, eh? Does it look like "h twenty"? Or "h" then a capital o?

Try that handle and see if the panel opens. If not, this may be like the other shed/shack and you'll have to close the main door in order to access the panel, so try that.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Monday, October 11, 2010 - 5:15 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

h20? Is that h-twenty, or h-two-O? (I'm trying to make sure that's a zero...) If it was meant to be H2O (however you get the 2 to be tiny and such...) you'd think that's what they'd have said...hmmm...odd. Open the panel? I'm a bit worried about what might be behind it, so be careful...
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Monday, October 11, 2010 - 5:16 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

heh, crossposted, Ixoye!
Ixoye724 (Ixoye724)
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Posted on Monday, October 11, 2010 - 5:16 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

And don't lose that crowbar, because once we're done here in the shed we'll need to try and pry open those elevator doors.
Balin (Balin)
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Posted on Monday, October 11, 2010 - 5:22 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Odd way, eh? Does it look like "h twenty"? Or "h" then a capital o? Hmmm...it resembles more of a capital O.

Try that handle and see if the panel opens. If not, this may be like the other shed/shack and you'll have to close the main door in order to access the panel, so try that. The panel opens...inside it is a grappling hook attached to a rope.

h20? Is that h-twenty, or h-two-O? (I'm trying to make sure that's a zero...) If it was meant to be H2O (however you get the 2 to be tiny and such...) you'd think that's what they'd have said...hmmm...odd. Good point...maybe it's not meant to mean "H2O" at all. What else could it mean...? Open the panel? I'm a bit worried about what might be behind it, so be careful... See above.

And don't lose that crowbar, because once we're done here in the shed we'll need to try and pry open those elevator doors. You exit the shack, taking the grappling hook with you, and head back to the apartment. You jam the crowbar into the elevator doors, and strain to open them...and succeed! Not only that, but the elevator is on this level. However, it's empty, and all the buttons have been smashed. The only thing noticeable is the emergency hatch in the elevator roof, but you can't reach it from the floor.
Ixoye724 (Ixoye724)
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Posted on Monday, October 11, 2010 - 5:25 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well maybe I can't normally reach it from the floor, but today I have a grappling hook and some rope - see if you can toss the hook up at the hatch and secure it to climb up. If the hatch needs to be opened, try pushing on it with the golf club and/or crowbar if either of these are long enough.
Balin (Balin)
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Posted on Monday, October 11, 2010 - 5:28 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well maybe I can't normally reach it from the floor, but today I have a grappling hook and some rope - see if you can toss the hook up at the hatch and secure it to climb up. If the hatch needs to be opened, try pushing on it with the golf club and/or crowbar if either of these are long enough. The hatch has a handle on it which needs to be turned by hand to open. If you could climb up to the hatch, it would definitely be possible to open it, but you'd need to stand on something to reach it. Is there anything nearby that you could stand on...?
Ixoye724 (Ixoye724)
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Posted on Monday, October 11, 2010 - 5:31 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Isn't there a trash can near the elevator? If so, try that...
Balin (Balin)
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Posted on Monday, October 11, 2010 - 5:34 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Isn't there a trash can near the elevator? Yes - the one that we found the Silly String in. If so, try that... You push the trash can into the elevator, under the hatch, and climb onto it. It supports your weight easily, so you turn the handle, push open the hatch, and climb onto the elevator roof. Looking up the shaft, you can see that the first-floor elevator doors are open, and just above them is an exposed pipe sticking horizontally across the shaft.
Ixoye724 (Ixoye724)
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Posted on Monday, October 11, 2010 - 5:37 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Try grappling the exposed pipe and accessing that open first-floor elevator doorway.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Monday, October 11, 2010 - 5:38 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Can you get up there with the grappling hook and get onto the first floor that way? If you can manage it safely, do so!
Balin (Balin)
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Posted on Monday, October 11, 2010 - 5:44 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Another simultaneous-ideas cross-post...nice!

Can you get up there with the grappling hook and get onto the first floor that way? If you can manage it safely, do so! You toss the grappling hook over the pipe and climb up the rope. It's rough, but you make it onto the first floor. You look back through the elevator doors at the hook and rope - you'd rather not go back down that way.

You look around - you're at the far end of the first floor, along a hallway. Oddly, there's only one door in the hallway - it has "CLOSET" written on it, and there's no handle, knob, or other apparent way to open the door.

At the far end of the hall is another door, probably leading to the stairwell, but there's a marble statue lying on the ground in front of it, too heavy to move by hand.

You can also see what appears to be a tiny hook hanging from the ceiling in front of the closet door.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Monday, October 11, 2010 - 6:06 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Use the golf club to catch that tiny hook and pull on it, if you can...or try some other way of pulling on it, if there is one.
Balin (Balin)
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Posted on Monday, October 11, 2010 - 8:43 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Use the golf club to catch that tiny hook and pull on it, if you can...or try some other way of pulling on it, if there is one. The golf club is too large to catch the hook, but do you have something else that might work?
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Monday, October 11, 2010 - 8:45 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I don't remember...inventory recap, please?
Ixoye724 (Ixoye724)
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Posted on Monday, October 11, 2010 - 8:46 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Does the crowbar have a crooked handle "hook" than can be used for this? If not, perhaps we should re-check our inventory...
Balin (Balin)
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Posted on Monday, October 11, 2010 - 8:57 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I don't remember...inventory recap, please? Will do - see below.

Does the crowbar have a crooked handle "hook" than can be used for this? It does, but even that is too wide to catch the hook. If not, perhaps we should re-check our inventory... You lay everything out before you - you have:

Golf club
Scrap of paper
10 letters
File
Screwdriver
Broken padlock
Can of Silly String
3D glasses
Leather belt
Day planner
Matchbook
Crowbar
Ixoye724 (Ixoye724)
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Posted on Monday, October 11, 2010 - 9:00 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I bet that belt would work, assuming it has a metal buckle - trying hooking with that...
It_so_happened (It_so_happened)
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Posted on Monday, October 11, 2010 - 9:00 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Use leather belt to hook it and pull!
Ixoye724 (Ixoye724)
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Posted on Monday, October 11, 2010 - 9:01 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Great minds...
Balin (Balin)
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Posted on Monday, October 11, 2010 - 9:06 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I bet that belt would work, assuming it has a metal buckle - trying hooking with that... It does have a metal buckle, so...

Use leather belt to hook it and pull! ...you toss the buckle onto the hook and pull the belt down. The hook comes down, and the closet door swings open. Woo-hoo!

You remove the belt from the hook and put it back in your inventory.


Great minds... Great minds indeed!
Ixoye724 (Ixoye724)
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Posted on Monday, October 11, 2010 - 9:11 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

And can you see anything inside the closet? Perhaps another object with a word or words written on it?
Balin (Balin)
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Posted on Monday, October 11, 2010 - 10:43 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

And can you see anything inside the closet? Perhaps another object with a word or words written on it? In the closet is a long rod, extending to both sides of the closet, with a bunch of coat hangers on them. One of them seems slightly thicker than the others.
It_so_happened (It_so_happened)
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Posted on Monday, October 11, 2010 - 11:14 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Take the thick coat hanger. And the rod...
Take a look at the statue.
See if you can use the crowbar to pry up one end of the statue.
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 12:00 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Take the thick coat hanger. You take it. Surprisingly, there's nothing written on it. But now the other coat hangers are able to slide on the rod. And the rod... The rod is fixed inside the closet - it cannot be taken.
Take a look at the statue. It's very large, very marble, and very heavy. It's also of some person, and it apparently remained intact in its fall.
See if you can use the crowbar to pry up one end of the statue. With the leverage from the crowbar, you move the statue away from the stairwell door. You can now go up and down the stairs to whichever floor you please (that is below the stairwell cave-in.)
Noel (Noel)
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Posted on Tuesday, October 12, 2010 - 12:10 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Go to the closet and slide the other hangers from side to side. Is anything hidden between them? On the left wall beside them? On the right wall beside them? On the wall behind them?
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 12:15 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Go to the closet and slide the other hangers from side to side. Is anything hidden between them? On the left wall beside them? On the right wall beside them? On the wall behind them? When you slide all the hangers to the left, you reveal a hidden switch on the right wall of the closet.
Noel (Noel)
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Posted on Tuesday, October 12, 2010 - 12:34 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Switch the switch on the right wall of the closet.
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 12:57 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Switch the switch on the right wall of the closet. You flick the switch, and the back wall of the closet rises up, revealing a backpack hanging from a hook. The backpack is monogrammed "JET".
Noel (Noel)
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Posted on Tuesday, October 12, 2010 - 1:29 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Take the backpack. Open all of the pockets and look inside of it. Is there anything in it?

Hmm, JET. 3 letters. Do any of the 3-digit padlocks have letters as an option, or just numbers?
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 1:51 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Take the backpack. Open all of the pockets and look inside of it. Is there anything in it? Nothing inside of it; however, when you remove the backpack from the wall, you can see two red screens with some sort of writing on them - right now, you can't read them.

Hmm, JET. 3 letters. Do any of the 3-digit padlocks have letters as an option, or just numbers? Just numbers.
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 12, 2010 - 3:23 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Do the red screens look any different when viewed with the 3D glasses?
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 3:32 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Do the red screens look any different when viewed with the 3D glasses? You slip on the 3D glasses, and everything becomes clear!

Both screen read the same thing:

If there's something strange
In your neighborhood
Who ya gonna call?
Biograd (Biograd)
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Posted on Tuesday, October 12, 2010 - 3:33 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Can you not read them because there is not enough light? Because the writing is too small? Because it is written in a strange alphabet?

If light is the problem, light a match to help you see.
Biograd (Biograd)
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Posted on Tuesday, October 12, 2010 - 3:34 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Oh, and are they screens like computer screens? or like window screens?
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 3:35 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Can you not read them because there is not enough light? Because the writing is too small? Because it is written in a strange alphabet? The solution has been discovered - it was the 3D glasses that were needed.

If light is the problem, light a match to help you see. Well, you only have 1 match left - you'd rather save it till absolutely necessary.

Oh, and are they screens like computer screens? or like window screens? Like computer screens.
Noel (Noel)
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Posted on Tuesday, October 12, 2010 - 3:41 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

You're gonna call Ghostbusters.

But that has too many letters to be another phone number. IMDB, however, tells me that the ghostbusters phone number is 555-2368. Go back to the phone and try calling that.

If that doesn't work, come back here and go upstairs. Look around and describe what you see.
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 12, 2010 - 3:44 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Or even if it DOES work, coming back here and going upstairs would still be a good idea (nice call on that Ghostbusters phone number - they're ready to believe you!).
Noel (Noel)
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Posted on Tuesday, October 12, 2010 - 3:45 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I had another thought. Why are there two screens and not just one? Maybe it's a clue pointing to Ghostbusters 2?

This post isn't really a question or a command, it's just something for us to all keep in mind if the phone number doesn't work. Maybe it will point us in another direction.
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 3:45 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

You're gonna call Ghostbusters. True...but why two screens saying that?

But that has too many letters to be another phone number. IMDB, however, tells me that the ghostbusters phone number is 555-2368. Go back to the phone and try calling that. Typing that on the phone results in...nothing happening. Drat.

Side note: I did not know that - about the Ghostbusters phone number. Cool - thanks for sharing, Noel!


If that doesn't work, come back here and go upstairs. Look around and describe what you see. The same thing as before...the second floor hallway is completely caved in.
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 3:47 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Or even if it DOES work, coming back here and going upstairs would still be a good idea (nice call on that Ghostbusters phone number - they're ready to believe you!). See previous post.

I had another thought. Why are there two screens and not just one? Maybe it's a clue pointing to Ghostbusters 2? Maybe...but could it be anything else?

This post isn't really a question or a command, it's just something for us to all keep in mind if the phone number doesn't work. Maybe it will point us in another direction. It's a very good point indeed...but what could it mean?
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 3:49 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

You take a quick pause to just sit and think:

-The mansion keypad with a full keyboard...what could the code be?

-Why two screens inside the closet, and not just one?

-What are the codes for the other three locks on the trapdoor?

-What's the significance of the "h2O" on the shack wall?

While thinking, a thought strikes...maybe some of these questions answer each other....
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 12, 2010 - 3:50 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well then shout "Ghostbusters!" If nothing happens, shout it twice.

It could be a clue to something in the second movie, which I don't remember much of except for an underground river of slime, an olden warrior who came alive out of a painting, slime that responded to music, and they made the Statue of Liberty walk.
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 12, 2010 - 3:56 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

The code for the keypad could be "Ghostbusters", so go back and try that. If it doesn't work, try typing it twice.
Biograd (Biograd)
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Posted on Tuesday, October 12, 2010 - 8:17 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Maybe the "h2O" is referring to the h in the second position of the word "Ghostbusters"? So maybe it needs to be followed by a zero or capital O instead of a lower case O (like "Gh0stbusters")?
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 12:28 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well then shout "Ghostbusters!" If nothing happens, shout it twice. Nothing happens either time.

It could be a clue to something in the second movie, which I don't remember much of except for an underground river of slime, an olden warrior who came alive out of a painting, slime that responded to music, and they made the Statue of Liberty walk. I've only seen snippets of the second movie, but I remember the Statue of Liberty part.

The code for the keypad could be "Ghostbusters", so go back and try that. You tap in "Ghostbusters," and the keypad accepts the code. Suddenly, the welcome mat lowers into the ground, and after a few seconds, a metal plate rises with some writing on it:

Four locks you see upon the door
Three codes you have; you need one more
Subtract the first three from the gate
And you will then reveal your fate.


If it doesn't work, try typing it twice.

Maybe the "h2O" is referring to the h in the second position of the word "Ghostbusters"? So maybe it needs to be followed by a zero or capital O instead of a lower case O (like "Gh0stbusters")? Not likely, since it worked for the keypad.
Noel (Noel)
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Posted on Tuesday, October 12, 2010 - 1:47 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Side note: I did not know that - about the Ghostbusters phone number. Cool - thanks for sharing, Noel! --> Whoever put the number on IMDB says the phone number is displayed on the TV commercial that Dana sees about the Ghostbusters while in her apartment.
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 12, 2010 - 3:16 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

That's true about the commercial, the phone number appears on the screen as the Ghostbusters point toward the viewers and say "We're ready to believe you!"

Perhaps the reason for the two screens is that we'll need to use 'Ghostbusters' as another pass code, but I'm still lost on the h2O clue.

Is the door to the mansion open now? If not, try typing 'Ghostbusters' on the keypad again and see if this allows entry.
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 3:21 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Perhaps the reason for the two screens is that we'll need to use 'Ghostbusters' as another pass code, but I'm still lost on the h2O clue. You take another look at the poem. "Three codes you have"...maybe the h2O and the second screen are supposed to be codes for the trapdoor?

Is the door to the mansion open now? It is not. If not, try typing 'Ghostbusters' on the keypad again and see if this allows entry. The keyboard retracted into the keypad when the metal panel with the poem on it rose...this will not be possible.
Noel (Noel)
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Posted on Tuesday, October 12, 2010 - 3:28 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

On the h2O clue. I keep thinking that if you turn a lowercase h upside down, it makes a 4. But that doesn't explain why it matters whether it is 0 or O. So...I don't think that's it. But I'm sharing in case someone else can go further than the upside down 4 with it.
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 12, 2010 - 3:30 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

We opened the west lock with "711", so this leaves the other 3 locks to be opened. One direction leads to the shack where we got the "h2O" clue, another leads to the mansion, and another to the apartment building - is this right? And each lock requires a 3 digit code?
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 3:31 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

On the h2O clue. I keep thinking that if you turn a lowercase h upside down, it makes a 4. But that doesn't explain why it matters whether it is 0 or O. So...I don't think that's it. But I'm sharing in case someone else can go further than the upside down 4 with it. Now that's a thought...what would the whole thing look like upside down?

Sorry for confusing you about the 0/O thing - it doesn't make that big a difference, but it was supposed to conceal the answer by having it as a capital O. My bad.
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 3:32 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

We opened the west lock with "711", so this leaves the other 3 locks to be opened. One direction leads to the shack where we got the "h2O" clue, another leads to the mansion, and another to the apartment building - is this right? And each lock requires a 3 digit code? That is all correct.
Noel (Noel)
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Posted on Tuesday, October 12, 2010 - 3:34 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ok, so I get 0, 7 with a hook on the bottom of it (or just 2, depending on the font), 4

So try 074 or 024 in each of the 3-digit code locks.
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 3:37 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ok, so I get 0, 7 with a hook on the bottom of it (or just 2, depending on the font), 4

So try 074 or 024 in each of the 3-digit code locks. 024 works on the south lock - the one pointing towards the shack. Two down, two to go.
Noel (Noel)
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Posted on Tuesday, October 12, 2010 - 3:52 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Maybe the second Ghostbusters screen has a different answer than "Ghostbusters".

I count 4 words on the first line, 3 words on the second line, and 4 on the third line. Try 434 on the lock pointing in the direction of the building with the screens.
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 12, 2010 - 4:24 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

'Subtract the first three from the gate' - this could mean the 2525 code that was used to open the gate next to the mansion, and if that's the case we'll have to subtract 711 and 24 (I guess?) plus the third number from 2525.
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 7:30 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Maybe the second Ghostbusters screen has a different answer than "Ghostbusters". Maybe so...

I count 4 words on the first line, 3 words on the second line, and 4 on the third line. Try 434 on the lock pointing in the direction of the building with the screens. You try that combination...it doesn't work.

'Subtract the first three from the gate' - this could mean the 2525 code that was used to open the gate next to the mansion, and if that's the case we'll have to subtract 711 and 24 (I guess?) plus the third number from 2525. That sounds like a very good idea indeed. But that third number...what if it has nothing to do with Ghostbusters at all?
Ixoye724 (Ixoye724)
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Posted on Tuesday, October 12, 2010 - 8:20 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Try 555 on the trap door locks, see if it opens one of them.
Balin (Balin)
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Posted on Tuesday, October 12, 2010 - 10:45 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Try 555 on the trap door locks, see if it opens one of them. Neither one opens.

HINT: Pretend the words on the sign are all in one line, as a complete sentence.
Biograd (Biograd)
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Posted on Wednesday, October 13, 2010 - 2:52 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

The "sign"--you mean the plate with the poem?

I can't see how this makes any more sense if you try to view it as a complete sentence.
Noel (Noel)
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Posted on Wednesday, October 13, 2010 - 2:58 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

There are 11 words total. Try typing 011 into the lock.

There are 18 syllables. Try 018.
Balin (Balin)
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Posted on Wednesday, October 13, 2010 - 12:50 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

The "sign"--you mean the plate with the poem? No - I meant the red screen.

There are 11 words total. Try typing 011 into the lock. Doesn't work.

There are 18 syllables. Try 018. That doesn't work either.

I can't see how this makes any more sense if you try to view it as a complete sentence. HINT: If there's something strange in YOUR neighborhood, who are YOU going to call?
Galfisk (Galfisk)
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Posted on Wednesday, October 13, 2010 - 2:27 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Security? The cops? An investigator?
Ixoye724 (Ixoye724)
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Posted on Wednesday, October 13, 2010 - 2:32 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

911
Balin (Balin)
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Security? The cops? An investigator?

911 This one sounds like an option, so you try "911" in the east lock, and it pops open. Only one to go....
Ixoye724 (Ixoye724)
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Posted on Wednesday, October 13, 2010 - 4:12 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ok! So if the message about the 4th lock has been correctly interpreted:

Take 2525 - 711 - 24 - 911 = 879

Try 879 in lock #4...
Balin (Balin)
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Posted on Wednesday, October 13, 2010 - 4:19 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Ok! So if the message about the 4th lock has been correctly interpreted:

Take 2525 - 711 - 24 - 911 = 879

Try 879 in lock #4... As you dial in the last combination, the lock pops open and the trapdoor swings down. A ladder lowers. Who knows where it will lead....
Ixoye724 (Ixoye724)
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Posted on Wednesday, October 13, 2010 - 4:29 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Go up!
Balin (Balin)
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Posted on Wednesday, October 13, 2010 - 9:55 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Go up! You load all your inventory into the backpack, put that on your shoulders, and start climbing. The moment you hoist yourself up onto the ladder, the floor, paths, and everything below you crumbles. There's only one way to go now...

You steady yourself and start heading up the ladder. It seems to go on forever, and as you climb, the ladder below you crumbles away.

As you ascend, day becomes night, and you have no sense of where you are. Until finally, your hand strikes a trapdoor above you, which pushes open. You haul yourself through the trapdoor and push it shut. The trapdoor seals - it's not like you were going back down there anyway.

You are now in a bare room. On the left wall is a metal door with no handle. Above it is a sign reading "THIS WAY". In the back-right corner of the room is a metal stepladder.
Ixoye724 (Ixoye724)
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Posted on Wednesday, October 13, 2010 - 10:05 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Look upward - does this room have a ceiling? If so, how close/far from the floor? Is anything on the ceiling? How is the room lit?

The ladder - is it one that will fold out into an 'A' shape? Or simply lean against the wall? If you were to climb to the top step, how high would you be?

And check the ladder to see if there are any objects on it, in it, etc.
Balin (Balin)
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Posted on Wednesday, October 13, 2010 - 10:17 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Look upward - does this room have a ceiling? Yes, it does. If so, how close/far from the floor? Pretty high - about 25 feet. Is anything on the ceiling? Large lights. How is the room lit? By the fluorescent lights on the ceiling.

The ladder - is it one that will fold out into an 'A' shape? This type. And it's light enough to carry. Or simply lean against the wall? If you were to climb to the top step, how high would you be? About as high as the top of the door.

And check the ladder to see if there are any objects on it, in it, etc. No. But there is some writing on one of the steps: "Max Wt 300 Lbs".
Ixoye724 (Ixoye724)
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Posted on Wednesday, October 13, 2010 - 10:19 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well since my name isn't Max and I don't weigh 300 lbs. I guess it's ok to take the ladder!

Move the ladder over to the door, open it up and climb up so that you can reach the sign. Oh, and put on the 3D glasses and look at the sign to see if it looks different. Can the sign be removed from the wall? What is it made of? Are the letters removable? Are they movable at all?
Balin (Balin)
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Posted on Wednesday, October 13, 2010 - 10:30 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well since my name isn't Max and I don't weigh 300 lbs. I guess it's ok to take the ladder! Good zing - and you take the ladder.

Move the ladder over to the door, open it up and climb up so that you can reach the sign. Done - you're at eye level with the sign. Oh, and put on the 3D glasses and look at the sign to see if it looks different. Nothing is different - the sign is white with black lettering. Can the sign be removed from the wall? It is attached with four screws. What is it made of? Plastic. Are the letters removable? No Are they movable at all? No
Biograd (Biograd)
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Posted on Wednesday, October 13, 2010 - 11:27 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Just out of curiosity, does this count as Part 3 of the trilogy? Or is it only Part 2, as the other two levels seemed to at least exist in the same universe?

Is the "This Way" door locked (I bet it is...)? If so, what type of lock does it have?
Balin (Balin)
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Posted on Wednesday, October 13, 2010 - 11:57 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Just out of curiosity, does this count as Part 3 of the trilogy? Or is it only Part 2, as the other two levels seemed to at least exist in the same universe? This is all Part I - each part will be a different puzzle. Part II is nearly completed, but I'll wait a while after this one's done before posting it.

Is the "This Way" door locked (I bet it is...)? It is. If so, what type of lock does it have? You can't tell - there's no unlocking mechanism directly visible.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 14, 2010 - 12:31 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I think you have a screwdriver...see if you can use it to remove the screws.
Balin (Balin)
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Posted on Thursday, October 14, 2010 - 12:43 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I think you have a screwdriver...see if you can use it to remove the screws. You pull out your screwdriver and unscrew the sign, which you add to your inventory. Behind the sign are four buttons, one at each point of what looks like a plus sign. There is writing next to the buttons: Playing ____ is a ____.
Biograd (Biograd)
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Posted on Thursday, October 14, 2010 - 1:23 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

This is all Part I - each part will be a different puzzle. Part II is nearly completed, but I'll wait a while after this one's done before posting it. Wow! This guy will be happy to get out of this place by the third one! It will make the Chilean mine rescue seem quick and easy...

Anyway, back to the puzzle. Try pressing each of the buttons.
Balin (Balin)
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Posted on Thursday, October 14, 2010 - 1:40 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Wow! This guy will be happy to get out of this place by the third one! It will make the Chilean mine rescue seem quick and easy... And as of right now, only one miner is still trapped - 32 of 33 are free. That is just amazing.

Anyway, back to the puzzle. Try pressing each of the buttons. Nothing happens when you press each one individually and wait a while. Plus that writing must mean something.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 14, 2010 - 2:07 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

This is a truly challenging adventure indeed...

Try looking at the message and the buttons with the 3D glasses.

Next, try pushing all 4 buttons at once - anything happen?

Hopefully we'll make it out...all of the miners did!
Balin (Balin)
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Posted on Thursday, October 14, 2010 - 4:35 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

This is a truly challenging adventure indeed...

Try looking at the message and the buttons with the 3D glasses. Nothing changes. Hmmm...the four buttons are at the points North, South, East, and West. But that can't be all. And "Playing ____ is a ____"...what goes in the blanks?

Next, try pushing all 4 buttons at once - anything happen? Nope.

Hopefully we'll make it out...all of the miners did! I know! And don't worry - there's no way to lose/die in any of the three parts.
Biograd (Biograd)
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Posted on Thursday, October 14, 2010 - 9:13 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well, as I'm aware, North, South, East, and West are the names for the players in bridge. But I don't think any of our items qualify as a bridge, to place in the first blank, nor is the word "bridge" hidden within the phrases written on any of our objects...

Are there any sort of holders or ledges in the blanks to put something in/on?
Biograd (Biograd)
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Posted on Thursday, October 14, 2010 - 9:18 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Just a thought... maybe we can write in the blanks with silly string (once we find some).
Biograd (Biograd)
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Posted on Thursday, October 14, 2010 - 9:18 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Sorry, that was supposed to read "once we know what to write"!
Balin (Balin)
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Posted on Thursday, October 14, 2010 - 12:13 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well, as I'm aware, North, South, East, and West are the names for the players in bridge. But I don't think any of our items qualify as a bridge, to place in the first blank, nor is the word "bridge" hidden within the phrases written on any of our objects... But where did we just come from....didn't that have something at N/S/E/W as well?

Are there any sort of holders or ledges in the blanks to put something in/on? No - they are flat against the back of the panel, as is the rest of the writing.

Just a thought... maybe we can write in the blanks with silly string (once we know what to write). Not likely - the writing's readable, but the blanks are not large enought to write in with Silly String.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 14, 2010 - 3:50 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well in the previous level there were paths that went in all directions from the trap door; there was also a maze that had paths in all directions (presumably).

So there are these 4 buttons and this written phrase with the blanks, which are too small to write in, plus we don't have anything to write with anyway. I guess, then, that whatever fills in the blanks must somehow relate to how the buttons need to be pushed? I'm at a loss on this one right now...
Balin (Balin)
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Posted on Thursday, October 14, 2010 - 4:12 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well in the previous level there were paths that went in all directions from the trap door; there was also a maze that had paths in all directions (presumably).

So there are these 4 buttons and this written phrase with the blanks, which are too small to write in, plus we don't have anything to write with anyway. I guess, then, that whatever fills in the blanks must somehow relate to how the buttons need to be pushed? I'm at a loss on this one right now...

HINT: Think about the buildings at the end of the paths, and how that could relate to the buttons.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 14, 2010 - 4:22 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Mansion, apartment, house, shack - right?

Perhaps it's a "moving up" kind of thing, so try pushing the buttons in this order (whichever direction corresponds): shack, apartment, house, mansion.
Noel (Noel)
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Posted on Thursday, October 14, 2010 - 4:23 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

mansion, apartment, shack, and house. Sure reminds me of that MASH game that kids like to play (the one that predicts your car and job and who you're going to marry and such). Relevant at all?

If not, rank them by size (shack, house, apartment, mansion) and push the corresponding buttons in that order. If that doesn't work, try pushing them in the reverse order.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 14, 2010 - 4:26 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

You may have to spell out MASH - Mansion, Apartment, Shack, House
Biograd (Biograd)
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Posted on Thursday, October 14, 2010 - 6:17 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Oh, maybe then it's supposed to be "Playing MASH is a SHAM". That's the only way to make a meaningful sentence using those four letters twice.
Balin (Balin)
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Posted on Thursday, October 14, 2010 - 6:57 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Mansion, apartment, house, shack - right? Yes, but wrong order - see below.

Perhaps it's a "moving up" kind of thing, so try pushing the buttons in this order (whichever direction corresponds): shack, apartment, house, mansion. This doesn't work.

mansion, apartment, shack, and house. Sure reminds me of that MASH game that kids like to play (the one that predicts your car and job and who you're going to marry and such). Relevant at all? Oh, very relevant - see below.

If not, rank them by size (shack, house, apartment, mansion) and push the corresponding buttons in that order. If that doesn't work, try pushing them in the reverse order. Neither works.

You may have to spell out MASH - Mansion, Apartment, Shack, House You try this, but nothing happens. However, the left blank lights up for a moment, before going back off.

Oh, maybe then it's supposed to be "Playing MASH is a SHAM". That's the only way to make a meaningful sentence using those four letters twice. You try pushing those buttons (N, E, S, W, S, W, E, N), and sure enough, the left blank lights up after the first 4 letters, and the second after you finish. You hear a loud beep, and the door rises, allowing access to the next room.

You walk through the door carrying all your stuff (including the stepladder and sign), which lowers behind you. In this room, there is another metal door straight ahead. The only thing here is a plexiglass box on the right wall, with ten slots in it, and a lever to its right. The word "Hitler" is scratched on the wall above the box.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 14, 2010 - 7:34 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Thank goodness someone knows what "MASH" is

Ten slots...as in openings? Like something could be put into them? Maybe the letters that we are carrying?

Or slots like in a slot machine?
Walk over a pull the lever - does anything happen?
Balin (Balin)
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Posted on Thursday, October 14, 2010 - 7:35 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Thank goodness someone knows what "MASH" is

Ten slots...as in openings? Like something could be put into them? Maybe the letters that we are carrying? The letters would fit perfectly into the slots.

Or slots like in a slot machine?
Walk over a pull the lever - does anything happen? You hear a buzz and the lever returns to its original position.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 14, 2010 - 7:47 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I wonder if we have to put the letters into the machine's slots in a way that spells something out, and if we have to use all 10 letters?

We can use the letters to make "MOUNTS WAR" but this doesn't use all of them - the letters we have are the ones that spell out TRUMAN SHOW, right? On one hand it would seem that 10 slots = 10 letters, but we don't know how long this adventure will go on, maybe the unused letter will be needed for later.
Balin (Balin)
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Posted on Thursday, October 14, 2010 - 7:49 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I wonder if we have to put the letters into the machine's slots in a way that spells something out, and if we have to use all 10 letters? That seems very likely.

We can use the letters to make "MOUNTS WAR" but this doesn't use all of them - the letters we have are the ones that spell out TRUMAN SHOW, right? On one hand it would seem that 10 slots = 10 letters, but we don't know how long this adventure will go on, maybe the unused letter will be needed for later. You try "MOUNTS WAR" and pull the lever. The buzzer sounds and the letters drop onto the floor. Apparently, you get unlimited tries.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 14, 2010 - 7:50 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

How about "WORST HUMAN"!
Balin (Balin)
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Posted on Thursday, October 14, 2010 - 8:03 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

How about "WORST HUMAN"! You insert the letters in that order and pull the lever. A bell rings, and the box retracts into the wall, before the letters drop out of sight. The door opens.

Hauling all your stuff with you, you walk into the next room (and the door closes behind you), in which there is yet another metal door, this one with a green button next to it. Spread across the room are 15 stone pillars in 5 rows of 3. Each pillar has something written on it, and there's also something written on the wall in one corner of the room.
Ixoye724 (Ixoye724)
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Posted on Thursday, October 14, 2010 - 8:05 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Allright, approach each pillar and see if the writing on any or all of them is readable. Then proceed to the wall and see if that is readable as well.
Balin (Balin)
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Posted on Thursday, October 14, 2010 - 8:13 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Allright, approach each pillar and see if the writing on any or all of them is readable. Then proceed to the wall and see if that is readable as well. All the pillars are readable - they each have one word on them:

"begin"
"boss"
"almost"
"copy"
"chimp"
"ghost"
"deity"
"lorry"
"biopsy"
"chintz"
"40"
"abcess"
"moor"
"demo"
"fuzz"

The writing on the wall says "Scrabble rules apply".
Ixoye724 (Ixoye724)
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Posted on Thursday, October 14, 2010 - 8:14 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Are the pillars movable?
Balin (Balin)
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Posted on Thursday, October 14, 2010 - 8:18 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Are the pillars movable? No - they are affixed to the floor. But they are only about 5 feet high.
Biograd (Biograd)
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Posted on Friday, October 15, 2010 - 1:58 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Hmm... my first guess was to do something with the point values of the words, but there are several duplicates, so I can't see that working...

In any case, I'm thinking that each word probably shares something Scrabble-related with one of the inscriptions on one of our belongings.

For lack of something better, try pressing the green button.
Balin (Balin)
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Posted on Friday, October 15, 2010 - 2:56 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Hmm... my first guess was to do something with the point values of the words, but there are several duplicates, so I can't see that working... No, that's not it....

In any case, I'm thinking that each word probably shares something Scrabble-related with one of the inscriptions on one of our belongings. Well, maybe not directly Scrabble-related...

For lack of something better, try pressing the green button. A purple light temporarily illuminates the room, but then you hear a buzzer and the light goes away.

And a recap of the inventory, with writing:

Golf club - "3"
Scrap of paper - "film"
File - "ULTRA-COARSE"
Broken padlock - "SMASHPROOF"
Screwdriver - "Val's Tools"
Can of Silly String - "Silly String"
3D glasses - "THIRD DIMENSION"
Matchbook with 1 match - "Avg Content 25 Matches"
Leather belt - "MADE IN CHINA"
Day planner - "Call Brigitte at 802-516-4937"
Crowbar - "TITANIUM"
Coat hanger - no writing
Backpack - "JET"
Stepladder - "Max Wt 300 Lbs"
Sign - "THIS WAY"
Ixoye724 (Ixoye724)
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Posted on Friday, October 15, 2010 - 3:03 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Are the tops of the pillars flat, like table-tops? Rounded? Concave?

I'm wondering if we need to put objects on top of certain pillars. 'Scrabble rules' could apply to point values for letters, and the game does not use numbers as tiles, so I'm not sure what the numbers would mean.

Are all of the words arranged on the pillars the same way? Are they all horizontal? Vertical? Mixed?

So the pillars won't slide - do they turn/rotate? Pivot?

Obviously something needs to be "done" with, or to the pillars so that the button will activate something...
Balin (Balin)
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Posted on Friday, October 15, 2010 - 3:10 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Are the tops of the pillars flat, like table-tops? Rounded? Concave? They are flat.

I'm wondering if we need to put objects on top of certain pillars. That makes sense - there are 15 pillars, and 15 objects in your inventory. 'Scrabble rules' could apply to point values for letters, and the game does not use numbers as tiles, so I'm not sure what the numbers would mean. You think about the pillars - maybe the words all have something in common?

Are all of the words arranged on the pillars the same way? Are they all horizontal? Vertical? Mixed? All are horizontal.

So the pillars won't slide - do they turn/rotate? Pivot? No - they are immovable.

Obviously something needs to be "done" with, or to the pillars so that the button will activate something... Apparently, you have to place the correct item on each of the pillars in order that the button will do something...open the door, maybe?
Ixoye724 (Ixoye724)
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Posted on Friday, October 15, 2010 - 3:38 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well in Scrabble, the point values are...
A, E, I, O, U, l, N, R, S, T are 1 point each
D and G are 2 pts each
B, C, M and P are 3 pts each
F, H, V, W and Y are 4 pts each
K is 5 pts
J and X are 8 pts each
Q and Z are 10 pts each

So if we're going to use the points, perhaps some objects need to be scored for what they SAY (like "Jet", "Film") and others for what they ARE ("Golfclub", "Matchbook"), especially since some items only have numbers on them and one isn't labelled at all. Just thinking out loud while I chew on this part of the adventure.
Balin (Balin)
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Posted on Friday, October 15, 2010 - 3:44 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well in Scrabble, the point values are...
A, E, I, O, U, l, N, R, S, T are 1 point each
D and G are 2 pts each
B, C, M and P are 3 pts each
F, H, V, W and Y are 4 pts each
K is 5 pts
J and X are 8 pts each
Q and Z are 10 pts each Correct, but as was noted, there are duplicates, so that's probably not it....

So if we're going to use the points, perhaps some objects need to be scored for what they SAY (like "Jet", "Film") and others for what they ARE ("Golfclub", "Matchbook"), especially since some items only have numbers on them and one isn't labelled at all. Just thinking out loud while I chew on this part of the adventure. You take a look at the words on the pillars - do they have anything in common?
Ixoye724 (Ixoye724)
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Posted on Friday, October 15, 2010 - 3:58 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well if they do have anything in common I don't yet know what it is...
Balin (Balin)
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Posted on Friday, October 15, 2010 - 4:13 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well if they do have anything in common I don't yet know what it is...

They do have something in common. And to help, try imagining "40" as "forty".
It_so_happened (It_so_happened)
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Posted on Friday, October 15, 2010 - 8:13 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

There seem to be some phonetic similarities between pairs of words...
Chimp - Chintz
Copy - Biopsy
Lorry - Forty
Almost - Ghost
Begin - Deity
Boss - Fuzz

Is this of any relevance?
Balin (Balin)
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Posted on Friday, October 15, 2010 - 8:20 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

There seem to be some phonetic similarities between pairs of words...
Chimp - Chintz
Copy - Biopsy
Lorry - Forty
Almost - Ghost
Begin - Deity
Boss - Fuzz

Is this of any relevance? No, not that.
Ixoye724 (Ixoye724)
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Posted on Friday, October 15, 2010 - 8:36 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Good guess though, I still have no idea.

Scrabble rules also say that no proper nouns can be used, and none of these words are proper nouns; gameplay of Scrabble requires that words be interlaced like in a crossword puzzle, and there are enough common letters among these words so that they could be interlaced if put on a Scrabble board.

We have items with capitalized words ("Val's", Brigette"), and none of the words on the pillars are capitalized.

I don't know if any of this means anything, I'm still lost...
Balin (Balin)
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Posted on Friday, October 15, 2010 - 8:43 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Good guess though, I still have no idea.

Scrabble rules also say that no proper nouns can be used, and none of these words are proper nouns; gameplay of Scrabble requires that words be interlaced like in a crossword puzzle, and there are enough common letters among these words so that they could be interlaced if put on a Scrabble board.

We have items with capitalized words ("Val's", Brigette"), and none of the words on the pillars are capitalized.

I don't know if any of this means anything, I'm still lost...

Trying to think of a hint without giving the answer away...got one:

Who goes first in a game of Scrabble?
It_so_happened (It_so_happened)
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Posted on Friday, October 15, 2010 - 9:53 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Abcess - Matchbook
Almost - Day planner
Begin - Coat hanger
Biopsy - Scrap of Paper
Boss - Backpack
Chimp - Leather Belt
Chintz - Stepladder
Copy - Can of Silly String
Deity - Broken Padlock
Demo - 3D Glasses
40 - Sign
Fuzz - Golf Club
Ghost - Crowbar
Lorry - File
Moor - Screwdriver

Push button. Anything?
Balin (Balin)
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Posted on Friday, October 15, 2010 - 10:01 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Abcess - Matchbook
Almost - Day planner
Begin - Coat hanger
Biopsy - Scrap of Paper
Boss - Backpack
Chimp - Leather Belt
Chintz - Stepladder
Copy - Can of Silly String
Deity - Broken Padlock
Demo - 3D Glasses
40 - Sign
Fuzz - Golf Club
Ghost - Crowbar
Lorry - File
Moor - Screwdriver

Push button. Anything? That purple light illuminates the room again, and twelve of the pillars light up - all except "abcess", "almost", and "begin". The buzzer sounds, the lit-up pillars dim, and the purple light goes away.

You've got the main idea correct...just one tiny problem.
It_so_happened (It_so_happened)
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Posted on Friday, October 15, 2010 - 10:49 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I'm guessing:

Abcess - Coat Hanger
Almost - Matchbook
Begin - Day Planner
Balin (Balin)
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Posted on Friday, October 15, 2010 - 11:01 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

I'm guessing:

Abcess - Coat Hanger
Almost - Matchbook
Begin - Day Planner

You replace the items and push the button again. Once more, the purple light illuminates the room, and this time, all 15 pillars light up. Fifteen plexiglass columns slowly lower from the ceiling, one around each pillar. The columns reach the floor, and the pillars suddenly drop through the floor, the items on each one going with them. The plexiglass columns rise, the purple light dims, a bell rings, and the door opens.

You step through, now empty-handed, and the door shuts behind you. Now you are in a plain white room, with a metal door on the opposite wall. Next to it is a panel. Written on the panel is:

OPEN

DOOR


Below the writing is a big red button.

To explain the pillars puzzle: Each word on the pillar had all its letters in alphabetical order, implying that you needed to put the items on the pillars so that the item with writing first in alphabetical order went on the pillar with writing first in alphabetical order, and so forth. The "40" was in order to help place the golf club - the "3" needed to be thought of as "three".

However, there was still the matter of the coat hanger, with no writing on it. That was the purpose of the Scrabble hint. In Scrabble, one decides who goes first by picking letters out of the bag, and the person whose letter is first in alphabetical order goes first. However, a blank is considered, for the sake of the game, to be "earlier" than an A, so a player who picks a blank goes first. In the same way, the coat hanger - the "blank" - was to be considered first in alphabetical order when placing the items.

Hope that made sense.
Noel (Noel)
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Posted on Friday, October 15, 2010 - 11:12 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Push the big red button.
Kayleetonkslupin (Kayleetonkslupin)
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Posted on Friday, October 15, 2010 - 11:17 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

DO NOT PRESS. (Relevant? Lol :D)
Balin (Balin)
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Posted on Saturday, October 16, 2010 - 12:03 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Push the big red button.

DO NOT PRESS. (Relevant? Lol :D) Maybe when you see what happens next, you'll wish this....

You reach out and push the red button. Suddenly, the floor opens up beneath you, and you fall...unsure of where you are, don't know your surroundings, just see black...then it fades into white....

Until you hit the ground hard and everything goes black.





Your head is throbbing as you open your eyes to unfamiliar surroundings. You're lying on a hard wood floor, and the lights up above you make your eyes hurt.

You blink for a second - hopefully, this will help clear up your vision. Sure enough, you feel better after a few seconds.

What to do now....

**********SPOILER*********

CREDITS

Super-solvers:

Kayleetonkslupin
Galfisk
Ixoye724
Mattiel
Biograd
It_so_happened
Noel

TO BE CONTINUED....in Part II
It_so_happened (It_so_happened)
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Posted on Saturday, October 16, 2010 - 12:14 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Well, it should be fine. We know what to do this time around. ;)
Balin (Balin)
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Posted on Saturday, October 16, 2010 - 12:18 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Oh, but just wait, just wait....

Part 2 is almost done. I'll wait a little while before putting it up though.
Kayleetonkslupin (Kayleetonkslupin)
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Username: Kayleetonkslupin

Post Number: 708
Registered: 9-2010
Posted on Saturday, October 16, 2010 - 12:18 am:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

Hey, I SAID Do Not Press!!! =P All right, I'll be on the lookout for it!
Ixoye724 (Ixoye724)
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Username: Ixoye724

Post Number: 2919
Registered: 1-2001
Posted on Monday, October 18, 2010 - 3:48 pm:   Edit PostDelete PostView Post/Check IPPrint Post   Move Post (Moderator/Admin Only)Ban Poster IP (Moderator/Admin only)

That was a nicely done adventure puzzle, very much a challenge!

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