If a person has told you all they have to offer, I will summarize their contribution and let them leave the puzzle. If you're overlooking something important or going down the wrong track for too long, I may drop a hint through one of the characters.
Fred and his twelve year old son Simon went to visit the local gun range, where the father was a competitive shooter and Simon helped out. The place had several ranges for target shooting, including a pistol range, a rifle range, and an indoors airgun range.
It was a hot day, and Simon went inside the airgun range building with a couple of friends to cool off, while the father was practicing target shooting at the rifle range. The pistol range was home to a prestigeous target shooting competition. Sitting with his friends in the safe zone behind some air gunners, Simon suddenly collapses. Blood is oozing from a bullet wound in his temple. A few hours later, he dies in the hospital without regaining consciousness.
People at your disposal, whom you may ask any lateral question at any time:
- Wilma and Winnie, friends of Simon and the only direct witnesses to his death.
- Fred, the father of Simon, who knows all the secrets about airguns, firearms and target shooting. He is understandably distraught, but determined to help the investigation in any way he can.
- Roger, the gun range owner. He knows all about the layout of the range, the safety measures, and any problems they've experienced.
- Melinda, the medical examiner who did the autopsy on Simon and has all important findings on file.
- Weber, your good friend who works for the police as a weapons and ballistics expert. He can also give you a second opinion on things like the layout and safety of the gun range, if you ask him to check up on the things Roger is telling you. Whenever you wish, you can bring Weber and Fred together and ask them both the same questions.
- The people who were doing target shooting on the range at the time of the death. You may choose to only question one group (air gunners, pistol shooters, riflemen). You may have Weber examine their weapons, by telling him which group of weapons to collect and what to look for. If one person becomes a suspect, you may question him or her individually.
You start your day by collecting the bullet from Melinda, and bringing it to your friend Weber for close examination.